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Thread: Age 2 Positive feed back <> rank what you like best

  1. #1

    Default Age 2 Positive feed back <> rank what you like best

    with Age 2 now at full steam whats your assessment...

    Cant do poll so list the top 5 things you like in Age 2 over Age 1

    and for the sad saxs whats the #1 thing you dont like.



    been playing A2 since my server was 2 weeks old, all my A1 accounts are now mothballed and ghost towns in riot.

    1] Heroes and all there new toys
    2] historic citys
    3] Historic Heroes
    4] FB app
    5] all but one building now has a a real purpose


    1] Prestige = fabricated = same as prestige farming = well at least now Honor means something other than more dieing.

    InVasion Na8 and Divinity Na17 Vaincre Na18

  2. #2

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    Might be waiting a while there for positive comments so i'll give ya one -

    Graphics are updated.

    I really pity the mods/ liasons / others who have to tolerate some forumites.

    No wonder all the older mods quit, and some game dev's left.

  3. #3

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    Item/medal drop rates are better, which is the only positive thing I can say about age 2.

    #1 thing I don't like is no option to plunder/conquer. You can't really defeat your opponent anymore, and people get free reign to play like its sim city, and at worst pay 10% of their resource production. People like this, before, would be farmed for resources and/or conquer/NPCd just because they were hitting NPCs in MY NPC field, or I just didn't like seeing them on the same screen. Now what do you do when someone starts taking your level 10 valleys with scouts then abandoning? In age 1 that is a fast track to getting all but one of your cities conquered and NPCd, and your last one plundered of all resources and loyalty 0, now you can't do a whole lot about it. The best way to defend a valley is the consequences that might result on the other player for doing it, which is losing cities, especially if you take a valley from someone bigger than you. Now there are almost no consequences for doing things like that. My motto was 1 valley for a city, now its 1 valley for? 10% of your resource production? And you still keep doing it anyway? Then what? Hm, dunno, maybe someone can tell me? I am forced to defend my valleys with more than the fear of retaliation for taking them? I don't like that at ALL.
    Last edited by H3llion; 05-07-2010 at 11:54 PM.

  4. #4
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    Quote Originally Posted by H3llion View Post
    Item/medal drop rates are better, which is the only positive thing I can say about age 2.

    #1 thing I don't like is no option to plunder/conquer. You can't really defeat your opponent anymore, and people get free reign to play like its sim city, and at worst pay 10% of their resource production. People like this, before, would be farmed for resources and/or conquer/NPCd just because they were hitting NPCs in MY NPC field, or I just didn't like seeing them on the same screen. Now what do you do when someone starts taking your level 10 valleys with scouts then abandoning? In age 1 that is a fast track to getting all but one of your cities conquered and NPCd, and your last one plundered of all resources and loyalty 0, now you can't do a whole lot about it. The best way to defend a valley is the consequences that might result on the other player for doing it, which is losing cities, especially if you take a valley from someone bigger than you. Now there are almost no consequences for doing things like that. My motto was 1 valley for a city, now its 1 valley for? 10% of your resource production? And you still keep doing it anyway? Then what? Hm, dunno, maybe someone can tell me? I am forced to defend my valleys with more than the fear of retaliation for taking them? I don't like that at ALL.
    The medal drop rates might now drop, becuase of increased numbers of servers. it seems the more servers they put up the lesser the drop rates. i figured because of age 1, they have maybe 100 servers and the drop rates are very low, now the new servers in age 2, are only about 20 or so, so the drop rate is increased. but thats the only reason why. i also got this info from a thread discussing this before. I think it's a race against time before the drop rates go down

    Also, they might be changing the colonization feature. read: http://bbs.evony.com/showthread.php?t=124700

    I have a thread in suggestions to be looked at which can also be used to involve plundering, conquering and colonization, but it has been yet to be read by any real authority. --> http://bbs.evony.com/showthread.php?t=126766
    Change the way you look at things, and the things you look at change..


  5. #5

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    Quote Originally Posted by qizheng5 View Post
    The medal drop rates might now drop, becuase of increased numbers of servers. it seems the more servers they put up the lesser the drop rates. i figured because of age 1, they have maybe 100 servers and the drop rates are very low, now the new servers in age 2, are only about 20 or so, so the drop rate is increased. but thats the only reason why. i also got this info from a thread discussing this before. I think it's a race against time before the drop rates go down

    Also, they might be changing the colonization feature. read: http://bbs.evony.com/showthread.php?t=124700

    I have a thread in suggestions to be looked at which can also be used to involve plundering, conquering and colonization, but it has been yet to be read by any real authority. --> http://bbs.evony.com/showthread.php?t=126766
    That doesn't really make any sense as to why the drop rates should be lower the more servers they have up. Yeah I saw the thread, but the problem is people that don't want to be plundered and still play the game like its the sims can still do so, which is just annoying. I want to remove them, not colonize them. What happened to survival of the fittest?

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