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Thread: so.. people can teleport in attack and dissapear with no consiquences?

  1. #61

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    It is what it is ... if you cannot be successful within the confines of the game you will suffer the consequences of your own inability to overcome. The "Poor-Me" Player is never going to succeed in the game. Learn to overcome the disadvantages you perceive in the game and you will grow.

    The game is not here to suit your individual nature, thinking or purpose; I learn daily new tactics and advantages that increases my pleasure in playing and the by-product of that work is that I have a perfect reason to return and do it again each day.

    While you are whining here, I am visiting your cities Grow or Go !!!

    S3 IronFist, SPK, OG's, MISC.BLD

    SS37 SHOWAR, Abattoir

    Host and Noob Farmer

  2. #62

    Default

    One thing i havent seen mentioned is this thread is that random porting far more prevalent amngst hostile alliance engaged in war than random joe attacking random bob.

    many times it takes 3 or 4 random ports to find a good viable spot with hostiles. it amazes me the amount of people who join big alliances for "protection" then get mad when soemone from an enemy alliance attacks them my favorite is e mails from alliances who have declard war asking why they been attacked.

    I am tired of people associating themselves with actively warring alliances who complain when the enemy hits them.

    at the same time though the op seems more frustrated at not being able to strike back as opposed to being hit

    I woudnt be opposed to something that prevented you from reporting randomly for 24 hours if that was the only restriction but it would also have to allow you to report within 15 to 20 minutes of landing before timer kicked in

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