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Thread: Evony punishment for Spies

  1. #11

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    There are 2 sides of every argument, i am obviously on the losing side of mine...but i truly appreciate ur opinion. Thanks, and happy hunting, Noto

  2. #12

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    It is not that we disagree with you Noto- it is just that people will never play in a completely "Morally Honourable Way". Think about it, people will want the info, they want to cause problems and tear good alliances down- so they spy. it is what it is.

    In ageII, though they announce there are no more bullies- a person with 2million prestige and Absolute top in the server can attack someone the first day out of BP, thereby crippling them and usually making them quit. is it the "Right" way to play? Could be, may not be depending on perspective.

    The fallacy of your plan is that it will turn into a Witch Hunt. People will accuse everyone else of being a spy. The key to keeping a good alliance is to select quality, not quanitity of players. And also, be smart enough to keep some chat in whispers and not in alliance chat.

  3. #13

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    Spies are great. Stop being a wimp. Build a bigger army.

  4. #14
    Join Date
    May 2009
    Location
    Alusair cave
    Posts
    2,639

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    Have spy problems? Destroy the alliance they're spying for. Then they have no one to rat you out to anymore, and if you were nice to them, they'll probably stick with you now that their original home was obliterated. Two birds with one stone.
    It's all Rodri's fault.

  5. #15

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    wimp?....come to ss29...and getchu some

  6. #16

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    Quote Originally Posted by N0T0 View Post

    I would like to see Evony make spying against the rules...I understand that spying goes on in real world war... However, it is punishable by death. In evony, the spy is just booted. The spies are really making evony life difficult for the hard working evony'ers to find good homes among strong alliances. If spying were against the rules, and punishable by death in evony....there may still be some spies, but the consequences that they would absorb would keep their numbers to a minumum.
    and how you gonna put those "spies" to death? hud.

    I know there is the way: you can strangle those spies through your monitor

    or you can send an electric shock to the spies using your internet connection
    I am a smacker. CPO rule


  7. #17
    Join Date
    Nov 2009
    Location
    in the OT, under Morgan's desk, hiding with CHICK
    Posts
    1,228

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    Weeding out spies and destroying their alliances from both inside and outside is the awesomest thing. Nothing sweeter than revenge

    (c) Ravensigs production
    Quote Originally Posted by llCHICKll View Post
    lol, you are worst than ardee... at least she tells you right away to pizz off lol
    Quote Originally Posted by Alusair View Post
    Announcement:
    I will start randomly deleting a post of practicalfool here and there over time to mess with his mind.

  8. #18

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    I'm going to have to agree with pretty much everyone here, spies are part of the game. But what is sad is how they're able to collect out of character information on you and use it against you, IE. A spy logs in waits for server reset, watches last online, whoever dont log back in apparently isnt online. I think thats pretty sad, Last Online should be restricted info only viewable by VHs or higher.
    "Certe, toto, sentio nos in kansate non iam adesse"


  9. #19

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    its one thing to have someone risk their domain, identity and repuation to spy for another alliance.. its another when one just creates an alt accoutnt or takes over a retired player and uses it for spying. this type of spying is by far most prevalent in the game and is clearly against the eula..

    using multiple accounts to gain an advantage on opponent is clearly defined as againnst the eula.

  10. #20

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    In real life, if you're fighting a war and lose you may well die also.

    Should Evony kill (ban) you for losing a battle as well?

    As long as people aren't breaking the rules - e.g. if they spy by getting intel from friends who happen to be in an enemy alliance, or they risk their reputation by joining themselves - then "kill" them for being a spy just like you would kill your enemy: Take their cities, destroy their troops, and leave them with nothing.

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