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Max tech on my side also. I've been playing this game for a long time and this trend of lvl10 attacks failing is getting worse. Something has changed in the battle mechanics and we need to find a better way to farm lvl10s, especially in Age II.
So let's stop saying that it just happens, and figure out a better way to do it. I'm going to start using warrior spam before the main farm wave and calculate the cost over 10 runs. Even if it is variance, it is time to take steps to minimize variance.
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