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Thread: Drop rates in age II

  1. #101
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    Someone in my alliance claims to have found Iron Ore in a hill...

  2. #102

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    well drops do drop.. got speaker/mich same hit, but of course this is probably after 40-50k attacks in a 3 week spread.

    battlena7.evony.com/default.html?logfile/20100604/24/f2/24f2af26ec779840d7720d3eb0536637.xml

  3. #103
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    well if u put in a sick amount of LVL5 farming, mic scripts shouldnt be a big problem. It's just that the materials don't drop, or we simply dont know where to find them. Anyway, looks like only big spends can get high level gear.

  4. #104

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    Why not keep the rate of drops for the two scripts stay where they are; but allow an increase in the drop rate of Materials Dawnseeker?

    The reasoning is this: If you want people to spend money, then give them an incentive to do it. If I have a chance to get 4-10 pieces of material per 200 npc/valley hits; then I will be more inclined to spend money on this game in order to buy the Armour scripts to upgrade the items.


    We all understand the need to make money, but it really is a supply and demand issue and also a chance to meet at least part way with the people who do spend money on AgeII. A small increase in drop rate of at least materials will sit in the items and we will see them, and think of the increase Attribute numbers.

  5. #105

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    Quote Originally Posted by Woldere View Post
    well if u put in a sick amount of LVL5 farming, mic scripts shouldnt be a big problem. It's just that the materials don't drop, or we simply dont know where to find them. Anyway, looks like only big spends can get high level gear.
    i do over 2000 npc hits a day, thats llv 1-5 and some 8-9 war bombs, and some ten hits all mixed in. non stop, everyday and thats the first besides a couple of hero hunt/speaker ( maybe 2 of each) in 3 weeks.

    drop rate is garbage, pure garbage and needs to be fixed. and thats with the 8% drop rate 'buff' from colonies.

  6. #106
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    ok first of all, you dont do over 2000 NPC hits per day. 2nd, I got about 3 scripts in 1500-2000 LVL5 hits.

    You didnt hit 42.000 NPCs in 3 weeks lol. If you do, it's by insane spamming maybe, which may cause the drop rate to be lower than fully regenerated NPCs defenses/troops.

  7. #107

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    Quote Originally Posted by Woldere View Post
    ok first of all, you dont do over 2000 NPC hits per day. 2nd, I got about 3 scripts in 1500-2000 LVL5 hits.

    You didnt hit 42.000 NPCs in 3 weeks lol. If you do, it's by insane spamming maybe, which may cause the drop rate to be lower than fully regenerated NPCs defenses/troops.
    um you want to bet? and yes i do that many attacks a day, and im able to. sorry that you are not near that level of game play yet or the too much time on your hands like i am at as well

  8. #108

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    Quote Originally Posted by Napolleon View Post
    um you want to bet? and yes i do that many attacks a day, and im able to. sorry that you are not near that level of game play yet or the too much time on your hands like i am at as well
    I'll take the bet...

    24 hours in a day. 60 minutes in an hour. 60 seconds in a minute.

    86,400 seconds in a day.

    86400 / 2000 = 1 attack every 43.2 seconds.

    Simply not doable, especially given that you don't have the full 24 hours as there's some downtime for maintenance, the round-trip march times simply won't support that unless, as was said, you're spamming a single target, and then there is the biological fact that you must sleep at some point.

    Exaggeration of things only hurts the cause that you are trying to promote.

  9. #109

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    Many of you guys are making points that seem reasonable. I know that drop rates are something we're always looking at, and your input is being listened to. I can't promise changes any time soon, because thats quite frankly way above my pay grade, but I appreciate the common sense, reasonable approach that many of you are applying here.
    Legendary Hero

  10. #110
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    Thanks Dawnseeker. We do appreciate you bringing these concerns to the guys responsible for the changes.
    Scythe on S3, W12, etc.
    Scyther S128 Retired..
    Scythe NA4 Retired..
    RuinUrDay S146 (Retired).
    +REP me if I helped you.

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