The problem is,if left unchecked one day you will be big enough to farm lvl 10s,some call that bullying but infact it isn't,players need to safeguard their territory from any player big or small thats is nearby.
Tbh you could build warehouses and all the rest of it but if hes farming lvl 10s and can attack you everyday its just better porting out or making a city farther away.
Last server/134 Samael
You have become his farm. Just port and save yourself all the hassle. If you don't even farm level 10s yet its best to port close to a strong player in your alliance and build up your account from there. Once you can build archers fast and you have a decent attack hero like maybe over 300 then go back there and smash troops on his gates until he ports.
Attack his valleys with scouts while he is offline.
Legendary Hero
I would like to apologize in advance for such a long reply.
This is my attempt to practice my VERSION of a game strategy guide. I felt this is a good place to start. So please bare with me.-------------------------------------------------------------------------
This guide are for newer players, but it may also help others.
When offerring friendship fails, you have other options.
Join his alliance, a friendly or stronger alliance. While joining his alliance may give you a break, however, if he wants your land he may request you out of his alliance or friendly, bringing you back where you started.
While joinning an alliance can remedy a hostile situation, it does not remedy your readiness for battle. In the world of Evony with the ever changing diplomacy with the many different alliances, you may find yourselves friends one moment, and enemy the next. This leaves the question, are you self sufficient?
While taking valley and such is a good way to even the score, you may not be ready to take that path, you don't want to anger a player by taking someones valley. There is this unwritten rule that many expert players abide by, they refrain from taking valley(s) from neighbors, because we know all too well, once it starts it becomes a full-time job taking and retaking. It is a hot bottun for many if not all players, and you don't want to start a domino effect. Not yet anyway.
moving on....
This is one of many situations when a HIGH LEVEL WAREHOUSE comes into play.
The point with the warehouse is it allows smaller players to hold on to a percentage of their resources when plundered, which allows you to maintain or rebuild. However, you also need to factor in the privateering which may take a large chuck. Observe the amount of plundered resources, is it large? small? now, if it's a larger portion, it is a tell tale sign he has privateering tech, therefore, you must not rely on warehouse alone. If you can, keep your resources low, low resource does not look too appetizing, and very likely he won't attempt to plunder you. In the other hand, if he wants you out for your land and valley(s) you occupied, he may harrass you, until you leave.
I suggest fight for your land first, the worst thing that can happen is you'll lose, but who hasn't lost a battle!
[Use only as a last resort and if leaving is an option]
Let the player that is harrassing you know if he does not give you peace, you will give him 100 low level npc around him. This will not always work, but for those xpert players, they know how much it will hurt to have to remove those pesky low level npc and peace may be an option until they build their desired npc.
Strategic planning:
If you choose to stay and fight, here is what you can do.
If you see your self taking alot of hit and your alliance can't help you, let them know you want to leave the alliance to build up and you don't want any defensive report that lowers morale. If they don't mind the bad reports then stay.
Quickly make level 5 npc, why 5? well, this will benefit you now and later, plus If you have 2 Cities, I suggest losing the smaller city. Base on your situation against a much larger player, you are not ready for a second City with a hostile neighbor. Having 1 city, you will not lose it. You need to take advantage of the last city and work it to your advantage.
Now draw your attention to your resource field, if you can take valley(s) to further improve your resource production, do so.
Improving your resource field will allow you to produce resource much quicker, and more readily available for a much needed defense structure or troops.
Be patient, this will be a slow painful task, but if you do it right, you will come out ahead and stronger, and he might leave you alone or even better offer you to join his alliance. Moving on... The point in focusing in the resources field is to allow you to achieve the full production in hostile territory while playing defense or possum. There is no point in producing troops if you know your going to lose, it is best to invest those resource in more resource field, cottage, barracks and tech upgrade.
Your goal in addition to the resource field is to build as many barracks as you can with market, tower, rally point, academy, relief station,feasting hall, warehouse (optional but it should be noted as adviceable), and embassy. Workshop,forge,stable and inn can be demolished once you completed all upgrade and recruited the heros needed for more barracks.
you should build all barracks to level 4 atleast, don't wast your time in getting 5 just yet, focus your attention on resource field. Level 4 gives you archers and your basic layers. You may continue leveling your barracks once you are able to defend yourself. If you choose to farm npc, you may farm npc with warriors, this will also boost exp gain by the loss of your warriors and the troops loss in the npc, further improving your heros experience, and prestige which are noticed by alliance who scouts for prespect members. It is still a positive gain.
[when you are aready to start building troops and wall defense, rejoin ur old alliance if you left them.]
---when to start building wall defense-
i would build wall defences all the time, but in smaller portions, like a few hundreds at a time, this way his attack will cost him a few troops.
I don't reccomend building full blown defense wall, since they get destroyed rather easily with out troops support, so smaller portion is a strategic move.
Once your resourcefield has a healhty production and you feel ready to start building troops, here is what you do.
If you are not in any alliance, join one, make a good selection when joinning an alliance. If you are already in one, you can ask for supply run from as many members of your alliance, this is something FREEDOM ALLIANCE DO. We (Freedom alliance members) give resources to members in need. This will speed up the process.
you have several approach with the resources:
---recruit troops as needed while ensuring you don't show excess to entice him to plunder you just yet.
---you can mass produce a/t as many as you can so that it will pop out in large portion later in time, while recruit troops and garrison them elsewhere, Why?
If the aggresive player sees you are making troops, he will try to keep you down by wiping you out of resources or troops, so by hiding your troops untill you are ready, is a good strategy.
Once you are successful with your defense, your next move is to out farm him, given you are still hostile. This means farm his npc before he does, starving his troops forcing him to attack you, if you win, this may change his attitude towards you. Play defense, don't attack, you have the advantage defensive wise. Force him to come to term, he may ask for his allies to help him take you out. By now your defense structure should be up or close to up and your ally may garrison you knowing you have the upper hand now.
Once you are sucessful with your defensive stance or have come to a peaceful solution, you may now expand. Do so with caution, build a new city as a support city as close as possible to your main, to allow you to have more barracks when you omit the relief station. This second city will be a troop producing city, now mass produce. recruit the right troops.
Have fun and HAPPY HUNTING!!!
Everyone seems to have missed the most simple approach to dealing with this problem:
The OP said every time his resources get high, he gets attacked... so don't let them get high. USE them... every time you start building up, load up your barracks (warriors build fast, cost little, and if you have enough, are as good on defense as archers), load up your wall defenses, upgrade everything you can. Then, before signing off for the night, sell anything that's left over at the market (don't try to hide it - that doesn't work), and use the gold to order just food, which you can use your warehouse to protect. (Keep stone if you want... let that be all he gets from any raids).
Now open your gates so that he has to actually defeat your army to win that wonderful bounty of useless stone. ;-)
With open gates, no useful resources to take, and the potential for much more losses on his side, you become a far less appealing target.
PS - if you have more food than your warehouse can hold, or more gold than you can spend, and you want to protect your bals and trans for npc farming, find yourself a valley at least 20 miles from your city and conquer it. When you go offline for the night, send the bals/trans and extra food to that valley. It's not likely your enemy will find it. You do risk losing them to someone attacking the valley - but they'd have to send a very big force to defeat the bals.
It's worth a shot...
PPS - this works mainly if you have only one city, so if you have two, you may want to think about dropping the second. That removes the final reason he would have to attack you - to cap your city. He can't take the only one you have, so there's no longer any good reason for him to attack you, and lots of reasons he shouldn't bother.
Last edited by LadyMoe; 06-02-2010 at 07:47 PM.
One more thing... when you look for that distant valley to hide your resources and bals/trans in, make it a lv1 grassland. Almost no one - not even noobs - wants those, so it's likely it won't ever even get scouted.
LadyMoe's post was spot on, and directly addressed the problem the OP was having without being a wall-o-text.
Whether the attacking player has privateering is largely irrelevant, and one shouldn't be relying on warehouses in the first place. Warehouses are simply to keep a minimum amount of resources from getting plundered so you can get your city back on it's feet.
Troops you lose during a fight (any fight) do not give you more XP, only troops and wall fortifications you kill give your hero XP. All losing troops and wall fortifications does is go into determining what your honor gain/loss is or prestige gain/loss is.
If you want to make a guide, make it accurate. If you want to post a guide in someone else's thread to help someone like the OP, make the guide relevant to that player, as well, and not something generic that should be in it's own thread. People don't want to read wall of text posts that only rehash shorter posts already made, give bad information, and provide advice that don't take their situation into consideration.![]()
But....the eternal ray of sunshine REALLY wanted to see you, so I helped brighten your day by removing the city from around you! ^.^
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