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Thread: June 4: Enquire Details Fixes

  1. #61
    Join Date
    Apr 2010
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    Sioux Falls, South Dakota
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    9

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    i was helping out a friend and he was being colonized but was still under the beginner's protection plan. can u fix it

  2. #62

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    " Fixed: The "Enquire Details" function for the heroes Peter and Appianus was generating an error message. This has been fixed. "

    It would appear this is in-correct... I am still reciving the error.

    Undefined item: hero.taskitem.106.Appianus*.

  3. #63
    Join Date
    May 2010
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    Location
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    219

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    Can you make it that when an alliance friendlies another all colonies they have of each other be automatically released?

  4. #64

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    Dawn..............Why can I not log in again to ss31?

  5. #65
    Join Date
    May 2010
    Location
    Japan
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    2,473

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    Dear Dawnseeker,
    I propose that NO reinforcements from EITHER side help with uprise/supression. This will make it a PvP battle between the suzerain and the colonized player. Whoever is strongest wins. Many players colonize new cities with next to no troops or defenses. Many cities JUST out of beginers protection get colonized. So basically, once someone gets colonized from a decent team, it will be near impossible for them to uprise. So the bullying will return. "Join our alliance or remain colonized."
    You need to make the alliance wide battle fields be the historicals, not individual players cities.

    Edit: And you know what the worst part is? It is self defeating to the Stronger player/Suzerain/alliance. All that is going to happen is players will join the Suzerains alliance or an ally of the stronger alliance. Or they will quit the account and start a new account and join it to an ally of the Suzerain. And when that happens, no more drafting and no more levys. So with the "improvement" Suzerains will eventually have no colonies to draft from. And when that happens the players who pressured you into making the change will pressure you again into bringing back "Conquer". And when that happens, no more new business. No more new player group. Heck, with the change you just made you are already doing something that the new player group does not want... the inability to fight off bullies.
    Or, the only way a player can get reinforced to help with uprise/supression is by issuing a Anti-Colonization Quest or Commission Quest. That is why there are there are they not? If both sides can reinforce eachother for uprise/supression, it kinda voids the whole concept of the Anti-Colonization/Commission Quest tool.
    Last edited by japanpimp; 06-17-2010 at 07:16 AM.

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  6. #66

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    Quote Originally Posted by Dawnseeker View Post

    We've been working hard to address player concerns and fix bugs. We're working on addressing every issue one by one. Here are today's updates:



    June 4th

    Age II World
    • Fixed: If players who are at war join the same alliance, the war will now automatically end.
    • Fixed: An error was sometimes causing the colonize bar to stick. That has been corrected.
    • Fixed: The "Enquire Details" function for the heroes Peter and Appianus was generating an error message. This has been fixed.
    • Fixed: Some coordinates for heroes were display incorrectly. This has been corrected.

    Age II Client
    • Fixed: The error "Input name is empty" would sometimes be generated when Enquiring Details. This has been fixed.

    June 3rd

    Age II World
    • Improved: Troops from a Suzerain's alliance will now assist the Suzerain in suppression battles.
    • Fixed: A bug would sometimes prevent Enquire Details from working correctly. This has been corrected.

    Age II Client
    • Fixed: Notifications would sometimes block the tutorial and cause display problems during the tutorial. This has been corrected.
    • Fixed: A bug was preventing alliance members from reinforcing their allies who were being colonized. This has been corrected.
    Age II World
    Improved: Troops from a Suzerain's alliance will now assist the Suzerain in suppression battles.
    are you out of your mind?
    this game has already turned into a big bully game.
    those who started this game way earlier has clear advantage, and the newbies are suffering and most have already quit the game due to the one-sided advantage.
    most of the time, the Suzerain is attacking those barely out of Beginners Protection. e.g 1mill prestige attacking a 100k prestige player, sometimes it's even 2mill prestige on 100k prestige. it's already almost impossible to uprise successfully.
    and now you allow the Suzerain to reinforce? i believe more will quit this game soon.

  7. #67
    Join Date
    May 2010
    Location
    Japan
    Posts
    2,473

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    Send a mail to customer service and complain. The whole concept of the stronger player being able to reinforce is just insane. Who's idea was that anyway? A few players complained about not being able to hold their colonies on their own? Well tough cookies. They attack on their own, they need to hold on their own. A colony is not a Historical. A team should be able to hold a historical. But a team should not be able to keep ONE colony supressed.
    The only way I see this gives advantage to a weaker alliance is that a weaker alliance can colonize a stronger player by ganging up on the player. But it still makes no sense. The way it worked before this "improvement" a weaker alliance can just keep sending waves to the stronger player and wear them down. Then colonize them. But then the stronger player can uprise quickly because they are strong. But with this "improvement" even strong players cannot uprise if the weaker alliance just has a couple of strong players.

    Here is another problem with all this in addition to the problem I pointed out in my earlier post: The uprise/supression battles have now become super super super big, battles with millions of troops. Now nobody will ever have troops to take and hold historicals because this "improvement" basically made every players city a Historical.
    Last edited by japanpimp; 06-17-2010 at 08:43 PM.

    Thanks to Boleslav for the Afro Samurai Signature series.
    I have made a few video guides that may help you.
    Please read the link below.
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  8. #68
    Join Date
    Jul 2009
    Location
    in your main castle soon
    Posts
    625

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    Quote Originally Posted by Dawnseeker View Post
    There are simply less things that need fixing in Age I and we don't expect to make too many major updates because most players are established and prefer things as they are.
    Dawnseeker you are quiet right lol some of the only things us age I players want and i hope i speak for the majority of us is inactives removed, and a higher drop rate of medals everything else in my mind is okay
    good job guys keep fixing up age II soon enough it looks good enough i might join lol
    The New Names ROCKO Server 163 Come at me

  9. #69
    Join Date
    Apr 2009
    Location
    1 second from your city. I am Death Incarnate and about to colonise you while you read this.
    Posts
    1,081

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    Historical Heroes are still broken, the Duke of Pomerania (the 1st not the 2nd) has a undefined error . 404. still present and refuses to give the portrait but did give me co-ords. I sent 19 waves at it only to find it does not show up or seem captureable without the portrait. I tried enquire details 3 times and accepted task twice. It says its a quest, but has a red dot rather than any info.
    William Tell hero stated it was in a Barb city, I paid 10 cents and it was revealed that it actually was in another players city, who later confirmed that it was maxed out, so it was not a recent capture. Love being lied to. I searched beforehand on Stats for William and it showed OTHER williams but not William tell, but AFTER I paid for his portrait, it shows up on the Stats. Wow, lets really screw the player in every way. Nothing like feeling cheated to encourage me to spend money.

    historical heroes should ALWAYs be up to date, at least every hour. Historical Heroes should tell which state they are in PRIOR to enquire details. One was 400 miles away. I should not be forced to buy adv ports to get a HH (my archers need workers to even go 200 miles which weaken the attacks). I paid 10 cents for the portrait, is that not enough evony, does it have to be so vague, inaccurate or downright WRONG. I accept that a hero might be captured if I leave the capture for days after I get the portrait, but it should be accurate when I pay for the details in the first place.
    Last edited by scythe; 06-22-2010 at 07:16 AM.
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