
Originally Posted by
F00L
sounds like 2 issues.
the bigger problem is that inactive players aren't being removed. this should be changed, there are loads and loads of inactive players. there are a number of former alliance members around me that hadn't logged in for a month when we kicked them, and over a month later their cities are still there.
The captive hero is a separate issue. it makes perfect sense for a captive hero not to be persuaded by a sow discord, he's a captive and thus has no loyalty to the lord holding him captive in the first place. that said, there should be a means of taking a captive HH from a player who has not (or cannot) persuade him.
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