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Thread: Historic Heroes on inactive account: never get deleted...more inside

  1. #61

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    Quote Originally Posted by AllDayXL View Post
    Has anyone successfully sowed a Hist Hero....i have never heard anything more then just sow the city...
    Yes. A Player in my Alliance Poached a hero out of one of his Suz'd Cities And I capped one that was thrown at me in an Attack. I guess it is just luck of the draw. I Had Suz'd a city with a Holy helm hero in it, First time I sow'd I got it. tried for a 73 Base Poly and it took me 15 days to get.


    Now if it is in Captive status.... Does it show in feasting hall when you look at your Suz'd city and check the hero's? If it does then by All rights you should be able to poach it. If it doesn't show then that would be a problem...... I'd say Drive the city down to zero loyalty by releasing it as a Colony then hitting it non stop ( IF You don't take control of the city when the 8 hour wait is up you can go again ) And I have seen players on my AgeII Server throw 3 or 4 waves at a city when no defending troops and each hits and lowers loyalty. After All if a city is at 0 loyalty for a week or 2 I think it is Evony delete ( Depends on pres ) BUT If they spent real $$$$ You may be up the creek getting that hero

  2. #62

    Default Sowing uncaptive hero's

    I am having trouble sowing HH's that are not even captive. has anyone experienced this? 8 sows so far and nada. I used 2 loyalty gems. I have sowed ALL normal hero's and now nothing happens on a sow. I have a feasting slot open when I sow (duh).

    This dude (while inactive) had 400k archers & was 350miles away. It took a month of prep to take all of them down + his melee defenses. So this is really frustrating.

    I Had Suz'd a city with a Holy helm hero in it, First time I sow'd I got it. tried for a 73 Base Poly and it took me 15 days to get.

    Was those 15 sows (for the pol HH) on a colony? and did you sow when all normal hero's were gone and still got nothing for a while?
    Last edited by DaveV; 07-29-2010 at 07:24 PM.

  3. #63
    Join Date
    Jul 2010
    Location
    Southern California
    Posts
    524

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    do you have the portrait of the hero you are trying to get? (spending the cents on the hero)

  4. #64

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    Quote Originally Posted by killerwave7 View Post
    do you have the portrait of the hero you are trying to get? (spending the cents on the hero)
    if that's directed to me, yes I do. How i found him.

    10c

  5. #65
    Join Date
    Jul 2010
    Location
    Southern California
    Posts
    524

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    Quote Originally Posted by DaveV View Post
    if that's directed to me, yes I do. How i found him.

    10c
    well looks like you've got a legit problem them (possibly not able to be explained unfortunately), maybe try requesting a help ticket or ask a rep why this isn't working for you, might as well use all the resources

    good luck

  6. #66

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    Quote Originally Posted by killerwave7 View Post
    well looks like you've got a legit problem them (possibly not able to be explained unfortunately), maybe try requesting a help ticket or ask a rep why this isn't working for you, might as well use all the resources

    good luck

    I have done that. Waiting for a response. has anyone else had this experince, I know successfully sowing Hh's are very rare in general unless player is inactive.

    Another sow tonight, Another nothing.

  7. #67

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    sows work just fine for non captive status HHs, the one in question for me is in captive status and IMPOSSIBLE to cap

  8. #68

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    sounds like 2 issues.

    the bigger problem is that inactive players aren't being removed. this should be changed, there are loads and loads of inactive players. there are a number of former alliance members around me that hadn't logged in for a month when we kicked them, and over a month later their cities are still there.

    The captive hero is a separate issue. it makes perfect sense for a captive hero not to be persuaded by a sow discord, he's a captive and thus has no loyalty to the lord holding him captive in the first place. that said, there should be a means of taking a captive HH from a player who has not (or cannot) persuade him.

  9. #69

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    Quote Originally Posted by F00L View Post
    sounds like 2 issues.

    the bigger problem is that inactive players aren't being removed. this should be changed, there are loads and loads of inactive players. there are a number of former alliance members around me that hadn't logged in for a month when we kicked them, and over a month later their cities are still there.

    The captive hero is a separate issue. it makes perfect sense for a captive hero not to be persuaded by a sow discord, he's a captive and thus has no loyalty to the lord holding him captive in the first place. that said, there should be a means of taking a captive HH from a player who has not (or cannot) persuade him.
    YAY for someone with a brain understanding whats going on!

  10. #70
    Join Date
    May 2010
    Location
    Japan
    Posts
    2,473

    Default

    Quote Originally Posted by F00L View Post
    sounds like 2 issues.

    the bigger problem is that inactive players aren't being removed. this should be changed, there are loads and loads of inactive players. there are a number of former alliance members around me that hadn't logged in for a month when we kicked them, and over a month later their cities are still there.

    The captive hero is a separate issue. it makes perfect sense for a captive hero not to be persuaded by a sow discord, he's a captive and thus has no loyalty to the lord holding him captive in the first place. that said, there should be a means of taking a captive HH from a player who has not (or cannot) persuade him.
    Yeah, but only after "x" amount of time has passed. Allowing captive heros to be taken by other players from the second they are captive status would introduce a whole nother set of problems.

    So I say just make it simple like this.... "If a hero is in captive status for more than "x" time then that hero gets automatically released."
    Done deal.

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