Quote Originally Posted by japanpimp View Post
Yeah, but only after "x" amount of time has passed. Allowing captive heros to be taken by other players from the second they are captive status would introduce a whole nother set of problems.

So I say just make it simple like this.... "If a hero is in captive status for more than "x" time then that hero gets automatically released."
Done deal.
Please enlighten us why this introduces more problems.