Results 1 to 5 of 5

Thread: Reinforce Vs. Recall

Hybrid View

  1. #1

    Default Reinforce Vs. Recall

    I sent my entire army to a valley just to see if there MIGHT be a cap. It was no surprise that everything fit just fine. However, I learned something interesting that MOST of you probably already know. I can send at MOST 125K troops per dispatch and can only send 10 of THOSE per city. And that's IF I were foolish enough to use a War Ensign. However, when I recall the troops, they all come back at the same time (in the millions) and only use up one rally spot. Apparently it is possible to move troops in the millions at a time. Then why can I not reinforce ANYTHING that way, if they are all going to the same location?

  2. #2

    Default

    Hello? Anyone? A mod, maybe? Anyone at all?

  3. #3
    Join Date
    Dec 2009
    Location
    nc America
    Posts
    1,328

    Default

    Maybe this should be in help/ questions.

  4. #4

    Default

    Quote Originally Posted by Mengistuh View Post
    I sent my entire army to a valley just to see if there MIGHT be a cap. It was no surprise that everything fit just fine. However, I learned something interesting that MOST of you probably already know. I can send at MOST 125K troops per dispatch and can only send 10 of THOSE per city. And that's IF I were foolish enough to use a War Ensign. However, when I recall the troops, they all come back at the same time (in the millions) and only use up one rally spot. Apparently it is possible to move troops in the millions at a time. Then why can I not reinforce ANYTHING that way, if they are all going to the same location?
    actually in age II you can in certain situations. Like putting 100% suppression setting and then filling that city with troops right before the 8 hour timer. Historic cities also allow bigger attacks.

    In general I do agree with this mechanic.

  5. #5

    Default

    I noticed this too the other day when reinforcing a valley that was under attack and i had to send a hero a bit later with a scout( all my heroes were out), when recalled the armies had merged, guess it's a feature.
    Last edited by ImTheMan; 06-20-2010 at 12:12 PM.
    Quote Originally Posted by evony product manager regarding cheaters
    I don't think dealing harshly with them is going to help the future of the game, or the revenue. (Since in many respects revenue is an important factor for every business.)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •