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Thread: E1 vs E2 .... they both are unbalanced

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  1. #1

    Default E1 vs E2 .... they both are unbalanced

    I was well ranked in E1 and my clan was a warrior clan. My main issue was the fact that you had to log in every day to maintain your cities or you would lose everything.

    E2, a good friend asked me to join so I'm a small fry in a good clan. Rather then trying to balance the game E2 seems to have swung way over into the other extreme. What a wimpy game. No grand battles, little sense in long term strategies. We have an over crowed map filled with dead accounts and active high prestige players with no skills.

    Why is it so hard to build something in between these two extremes? Something that is balanced. Word is the E1 servers are slowly dying and in the long term it strikes me that E2 will as well. The sheer volume of dead accounts speaks volumes by itself. The map is absolutely littered with them.

    But that is just kind of common sense under the current system as once you've build yourself up there is little to aspire to. Historic cities .... that is a pretty wimpy ultimate goal lol

  2. #2

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    I agree partly. However I have a big hunch that we will see some balance added to age II.

    I would have loved to put my 2 cents worth in on the moderated on topic forum where they were asking ideas on this....however I wasn't approved yet. (still am not)

    However the bottom line is they wouldn't have made the threads there if they were not working on it.

    The main suggestions in the "on topic" thread, sadly are a sloppy patch....
    I can only hope the developers come up with better.

    Either way age II certainly will have an attack button of some kind one day.

    Count on it.

  3. #3

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    I also applied to take part in the convo's.

    I agree about the moderated threads but I never really got a sense of their intentions.

    I only have 460K or so prestige and I'm already bored. I stopped paying any attention to the quests because prestige is meaningless in E2. It wasn't all that big a deal in E1 but at least it generally gave some idea of who you were dealing with. Based on my scout reports I'll be ready to take on most of the 1.5 mil range prestige players around me with in another day or two.

    Going though the statistics I've seen numerous people with 3 million plus prestige and no significant population. It just seems messed up. You could do that in E1 as well but it wasn't common because people would trounce you.

    There were not that many problems in E1. It just needed to lighten up on the maintenance a bit and give the smaller players a way to hold on to something.

    I guess I'm just a little thrown a back by how far they seem to have over shot the point of balance.

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