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Thread: NPC Resource Rate Times/Solution(s)/Discussion

  1. #91

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    2) Fix the way, how troops/armys are eating, Its insane...

    Reducing food upkeep would be a good idea, I don't think the other suggestions would be.

  2. #92

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    Quote Originally Posted by x3d33x View Post
    How can any of you say how the game is MEANT to be? You don't know how it was intended because the developer DOESN'T tell us anything.

    They programmed NPC to have large amounts of food. They programmed them to have a range of say 7 (for lvl 7 npc). They gave us lvl 10 archery and balliastas. Oh wait, we aren't suppose to attack and win because we spent all that time researching and building?? My bad!! Take that food away from me.

    We all have different views on how the game is SUPPOSE to be. It would be nice if the developer would tell us how it really is.
    Obviously the developers had made a decision and thus proven it is not meant to be. Why are you so worked up trying to justify yourself?

    No food? Build a lesser army. Done. This doesn't just apply to you, it applies to everyone else.

  3. #93

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    Yes, they have spoken. They changed the damn game. Look, I don't care if you want me to play or not. I'm sure you haven't given them a cent. I was fine with everything they have done up till this point.

    This game has gotten to be boring as it is. Now we all have to have smaller armies? Yawn.. whats your cords so I can start downgrading my army and quit.

  4. #94

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    If you're saying this game is suppost to be fair for all players, that is a complete joke. You can buy in-game items to give yourself an advantage over other players.

    This new change should only be applied to servers that are created afterwards, not to current operating ones.
    Tyrosus of Voyage
    Evony Server 2

  5. #95

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    Quote Originally Posted by Kempion View Post
    Now, if UMGE would just move all of the paying players to server 10 so us little dogs can eat eachother, I'd be content.
    Now that's a good idea.

    Make a new server and allow the lesser players to switch over from the older server if they wanted to. This will surely prevent them being massacred.

    As for all the players with "big armies" let them slaughter each other and then the game will turn normal when all the resources are burnt.

  6. #96

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    Quote Originally Posted by DarkZ View Post
    I am not worried about being the food source. It's part of the game as it is a dog eats dog world. I had accepted that when I first started in this game.

    Just remember this. If you are forced to dismiss your army due to food issues, others will have to do the same too. It's a fair playing field besides the ones not farmed NPC before.
    I won't be dismissing anything. I will find the food, and so will the others.

  7. #97

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    Quote Originally Posted by x3d33x View Post
    Yes, they have spoken. They changed the damn game. Look, I don't care if you want me to play or not. I'm sure you haven't given them a cent. I was fine with everything they have done up till this point.

    This game has gotten to be boring as it is. Now we all have to have smaller armies? Yawn.. whats your cords so I can start downgrading my army and quit.
    Up to this point I am still happy with this game. You are right, I haven't spent a cent in this game. Contrary to you I might make a 'donation' this week.

    Also, the NPC farming is too easy and there is no achievement in it at all. I almost quit last week because of it.

    If building an easy army and annihilating someone with it is the type of fun you are looking for, sorry it's just got changed.

    I am on server 4 and I have only played for 3 weeks. If you are in the same server just leave me your ingame contact details here and I will lead you to my cities. Provided you really wanted to quit.

  8. #98

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    Quote Originally Posted by Kefa View Post
    I won't be dismissing anything. I will find the food, and so will the others.
    Exactly. I like that attitude! If there is a will there is a way, it doesn't matter what way but there is always a way.

    That's why I don't see the point of many others worrying about their armies starving.

  9. #99

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    Quote Originally Posted by Tyrosus View Post
    If you're saying this game is suppost to be fair for all players, that is a complete joke. You can buy in-game items to give yourself an advantage over other players.

    This new change should only be applied to servers that are created afterwards, not to current operating ones.
    Check how long it takes to raise one farm from Lv9 to Lv10, then see which speed-up script would be required to do that instantly, then see how much real cost that script plus the required Michelangelo script adds up to, then multiply that by every farm in all your cities, then ask yourself... how much would someone have to spend to gain a real advantage by buying coins? And do you really believe that all the larger players have actually spent the thousands of US dollars required to do that? Or maybe they've figured out some things about growth dynamics that others haven't thought of yet.

    And, yes, mechanics changes like these should never be applied to a live game - they throw off the balance and give those who already have large armies a terrible advantage over those who don't.

  10. #100

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    Quote Originally Posted by DarkZ View Post
    Exactly. I like that attitude! If there is a will there is a way, it doesn't matter what way but there is always a way.

    That's why I don't see the point of many others worrying about their armies starving.
    My armies won't starve, but there are going to be a lot of unhappy people near me.

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