This is for AGE II.
Uprise and Suppression battles in Age 2 will be "blind". Troops garrisoned in a players embassy are "hidden" and do not show on the scout report. Also, during the 8hr battle reinforcements can be sent at the last minute by either side. So knowing exactly what you are up against will be near impossible in Age 2. Also, the battles will be huge. EACH SIDE will have hundreds of thousands of troops, possibly millions of troops all packed into one city PLUS a embassy loaded with reinforcements. The battle will NOT happen in waves. It will be the entire mass of troops on BOTH SIDES all engaging at once. So the entire way of fighting in Age 2 along with what troops to use has suddenly changed from an exact science in Age 1 into a "blind" approach. So in Age 2 we need to design troop groups that are well balanced for offense and defense. So "blind" offensive groups and "blind" defensive groups.
Um, this is mainly for me. I am learning layering and all that stuff so when I send attacks that consist of various types of units I need to know what units of the group engage the enemy first and so on. It really makes a difference. So I have broken down troop types in various categories. I am thinking of defensive troop groups and offensive troops groups.
Feel free to correct anything that I wrote. I am still learning all this stuff.
So we will sort all of the troops by speed, range, life, attack and defense.
Who engage first based on speed: Troops that engage first, second, third, etc...
Scouts speed 3000
Cavalry speed 1000
Cataphracts speed 750
Pike speed 300
Swordsmen speed 275
Archers speed 250
Warriors speed 200
Workers speed 180
Rams speed 120
Ballistas speed 100
Catapults speed 80
Who die the easiest based on life/defense: Sorted from easiest to highest. Defense of troop also affects it's life.
Workers life 100 defense 10
Scouts life 100 defense 20
Warriors life 200 defense 50
Archers life 250 defense 50
Pike life 300 defense 150
Ballistas life 320 defense 160
Swordsmen life 350 defense 250
Cavalry/Catapults life ~500 defense ~200 (basically the same)
Cataphract life 1000 defense 350
Rams life 5000 defense 160
Troops with farthest attack range: Sorted from shortest to longest
Workers range 10
Scouts/Warriors (tie) range 20
Swordsmen range 30
Pike range 50
Cataphract range 80
Cavalry range 100
Rams range 600
Archers range 1200
Ballistas range 1400
Catapults range 1500
Troops with strongest attack: Sorted from weakest to strongest
Worker attack 5
Scouts attack 20
Warrior attack 50
Swordsmen attack 100
Archers attack 120
Pike attack 150
Cavalry/Rams attack 250
Cataphract attack 350
Ballistas attack 450
Catapults attack 600
Troops with strongest defense: Sorted from weakest to strongest
Worker defense 10
Scouts defense 20
Archers/Warriors defense 50
Pike defense 150
Ballistas/Rams defense 160
Cavalry defense 180
Catapults defense 200
Swordsmen defense 250
Cataphract defense 350
Now, let's create some well balanced "blind" attack and defense groups for Age 2 mega battles based on the stats above.
Let me know what you guys come up with!!!




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