Quote Originally Posted by EvNoob View Post
This is a terrible idea.

If this idea is implemented, nobody will ever attack. They might as well rename this game "Turtle."

If a dirt-cheap unit like a TRAP can take out a ballista or catapult, people would just build tons of traps, and nobody would risk attacking anybody else. There would be absolutely no conflict whatsoever.
The poster before you disagrees and think the game would get too combat centric? Who's right?

BTW the game's text notes that a Trap can take out any unit, even a Catapult. Make sure the traps can reach them! Iis all I ask.