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Thread: Should Uprise have a cooldown?

  1. #11
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    Quote Originally Posted by Cupiditas View Post
    its a pretty noob tactic, just like sending a 1 transport attack that lasts for 13 hours. If you are brought down to decieving and annoying the hell out of others just to win, you should seriously re think your strat since as soon as conquest mode comes out, i wouldnt be surprised if he capped your city just for the fun of it because you are annoying..
    It is apart of the game, annoying the suzerain is apart of the game and like said well above keeps you on your toes. Though i agree, if/when (im not too sure on when or if..) conquest mode is made, this strategy will not really work as well and im relishing for conquest mode if it is put in place as it will put a very beneficial twist on Age II in my opinion.

  2. #12

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    Quote Originally Posted by japanpimp View Post
    Slunk, yes, I uprise on you all the time and it is a valid strategy. It keeps you on your toes so you won't know when the real uprise will happen. It is the same thing as sending an attack, then recalling, then sending again. If a player can send multiple attacks with 5 warriors and 1 transport just to keep the report flashing red, then a colonized player can do the same thing by constantly uprising.

    Also, you can dump me as a colony, then recolonize me and keep doing it again and again without waiting 3 days. So if you can do it as often as you like, then way can't I?

    Doing "fake" attacks is a war strategy that is as old as time. If you put a cooldown just on uprises, then a cooldown needs to be put on every other form of attack.

    And once every 8 hours is nothing compared to sending you an attack once every 30 minutes. Something that people can do. By you suggesting a cooldown only for players who uprise is not very fair at all.

    Again you demonstrate lack of knowledge of the game.

    1) Sending an attack with 5 warriors *has* a penalty - a feasting hall slot is taken up on the sending city and some food/energy is consumed. Also, since the person on the receiving end can judge the threat and click the "ignore" box. So yeah, it is completely NOT the same as chain uprising.

    2) I cannot dump you as a colony and colonize you again and again ... I have to wait 24 hours.

    3) You could send an attack every 30 minutes if you are online and participating in the game. Hero energy is consumed, so you can't do this infinitily. Hero energy is like a cooldown on attacks, if you will.


    Uprises are supposed to be carefully planned efforts to throw off the oppression of your suzerain. You're abusing the mechanics of the system, and it isn't fun, end of story.


    Quote Originally Posted by Wildor View Post
    I very rarely take part in debates regarding the game itself, but I have to agree with Japanpimp here. This is an acceptable tactic within the game, just as sending fake attacks.
    And losing ten percent of your resources can also be considered annoying.
    Remember there is a 24 hour "cooldown" for me to release him.

    If there were a 3-day cooldown (or 24 hours as others suggested), he could still use the *same exact* tactic, and uprise every time it is off cooldown, to make fake attacks.

    "Losing 10% of your resources" has an in-game solution - he can build troops and fight me off.

    "Being chain-uprised" has no solution. There is nothing in-game I can do.


    Quote Originally Posted by Raison View Post
    It is apart of the game, annoying the suzerain is apart of the game and like said well above keeps you on your toes. Though i agree, if/when (im not too sure on when or if..) conquest mode is made, this strategy will not really work as well and im relishing for conquest mode if it is put in place as it will put a very beneficial twist on Age II in my opinion.
    Unfortunately, people who play the game this way are unlikely to put themselves in Conquest Mode. I'll never get to fight him.
    Last edited by sanford; 06-26-2010 at 08:29 AM.

  3. #13
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    A Suzerain cannot abandon and recolonise every 8 hours, the Abandon button has a 24 hour timer. Thus I think its fair that an uprise has the same timer. He can still uprise 7 days a week, but not every 8 hours, it just becomes spam at that stage.
    I am not saying its not a valid tactic, it is, but it needs to be a tactic that allows some cooldown so not to drive the suzerain up the wall.
    Unlike attacks, which you can just ignore when you see its 1 transport you cannot ignore an uprising. You can set the suppression to zero so you will not get caught offguard and lose a lot of troops if the uprising is real once. But being a suzerain should put you in a position of strength.
    You have to worry about your colony being attacked, uprisings and reins from uprising allies. All a colony has to do is press a button every eight hours. How is that balanced.
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  4. #14
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    Everytime I uprise my city gets a penalty. Population drops and loyalty drops. Others things happen too which effect me, but I am still learning all of the negative consequences of uprising. But what I hear is that in essense you are complaining about constant uprises which are not "real" and you want to limit the "fake" uprises, slow them down.
    Well, if you colonize 100 players then you will still get numerous "fake" uprises on a daily basis. That is part of being a Suzerain.
    And there are a number of things that Suzerains do that "annoy" colonized players which do not seem fair. For example, drafting me TWICE in a 5 minute period, once from your level 12 historical and then again from the city that is my Suzerain. That is just part of the game. You have drafted my troops twice from the same city within a 2 minute window, once form the historical and once from your own city. You also try to Sow Discord twice on the same city with minutes. You do this by Sowing discord or drafting at 23:50ish server time then again at 00:15ish server time... that is twice in 30 minutes when Evony says it can only happen ONCE per day. Yes, once per day based on the clock, not a 24hr drafting/levy/sow discord "cooldown" timer. But I don't complain, I just work around it. And another thing, you can drop me and recolonize me. Fine, so you wait 24hrs but guess what, you can wipe out all of my wall defenses that I spent weeks building up everytime you do that. Again, I do not complain, I work around it. In fact, I don't even HAVE wall defenses for that reason.

    And there is already a cooldown on uprises, an 8hr cooldown. When I uprise, i need to wait 8 hours to do it again. Things are well balanced now just they way they are. The constant uprise tactic helps me work against you just as your tactics help you work against me.

    And what would happen if the uprise cooldown timer was changed to 24hrs? When I have 10 cities and uprise from one city at a time in 2 hour intervals? You will have an uprise about every 2 hours, daily. So the cooldown timer is not the issue here.

    You know, I can attack your level 12 historical any time I want as a colonized player and not experience a cooldown. I can even conquer it and take it from you. I can send you an attack every hour and recall. I can do a number of things. You are an enemy, I have invaded your area and want to overthrow you. This is one of the fun features of the game. An uprise is simply a colonized player attacking the Suzerain. Again, fake attacks are a tactic that is as old as time.
    You alliance and my alliance are at war. It is natural for both of us to want the upper hand. But what you are suggesting by increasing the cooldown timer from 8hrs to 24 hrs for uprises will not solve your problem of constant "fake" attacks. Instead of my 7 cities uprising once every 8 hrs, I will just uprise with one city at a time every 2-3 hours. And you will still experience a constant flow of fake "attacks" meant to throw you off so you don't know when the "real" attack it coming.

    Why should Evony make a change that makes life as a Suzerain easier and more comfortable? Isn't this supposed to be a war game where we can employ war tactics such as "fake" attacks, spying, other sneaky little things that the cool Strategems do?

    Ok, I'll really shut up now. I have said what I had to say and tried to expain things from my point of view as a colonized player. And Slunk, yes, you will get to fight me someday when I hit your level 12 and uprise and so on. Uprise/Supression battles can be PvP. Also, when I hit your level 12, we can go at it. Just give me time to build up my heros so it will be a fair fight. You have 2 historical heros over level 100. I am not there yet. The day will come. Just give me time.
    Last edited by japanpimp; 06-26-2010 at 10:40 AM.

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