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Thread: INTEL/ATT HERO - effect on att/def

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  1. #8

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    Here's something I was about to add to another thread but here seems a good place too.

    Chart comparing the benefits of adding 1, 10 and 100 points to Attack and Intelligence, Int column shows gain in effective life.



    Notes: The starting point is 50 Intelligence. The more Intelligence your hero has the more benefit each point of increase gives him, whereas Attack is always a flat increase.
    Techs are assumed to be level 10 which means that both swordsmen and cataphract already have maximum defence. For the curious, increasing Intelligence from 49 to 50 would increase swordsman's effective life by 5.2.
    Ranged damage is at 50% effectiveness, double the number to give 100% damage.
    * defence has reached maximum, no further benefit.
    Last edited by Birtles; 06-27-2010 at 08:12 PM.

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