Quote Originally Posted by Gringo View Post
Intell heroes have their uses, most of your examples are the wrong way to use them
thank you for your comments.

1. can't speak for this one without knowing the incoming and your allies heroes
I can't ever see what is incoming to an alliance member, unless they are on. Of course the rein could be adjusted to what's incoming then. This defends well against scout bombs, and archer rainbows; the most common attacks that i see on my server.

2.cav attacks are all about doing maximum damage in the first round when they're (hopefully) layered from archer damage by layers - attack is better
You are right here, I guess. Unless they pop up a trap/abatis on you. But you're pretty much screwed then anyway, if you haven't camped a bunch of spam to hit right before.

3. if there's no traps etc then you are best killing the ATs in the first 3 rounds when they're protected by scout & archer layers and attacking first in round 3 - the ATs shouldn't be hitting your cavalry
You're right.

5. again, can't comment without knowing what's incoming
I meant just in general. As in when I'm offline. The pikes are used instead of sword as a meat shield (This gives a bit lower food bill). And this at least give the cavs more life, they suck at defense no matter what it seems.

5. If it's not at max range and there's enough defending archers to kill your pike in round one, then attack is important here not intel, if it's at max range then archers are better for the job.
You are correct again here. But i do like to use pike bombs to take out cav despite the fact that archers work just as well/better. I tend to keep more foot troops than arch in my cities in general, so i like to save my arch for farming if possible. Pike bombing is amusing to me. Pikes march a bit faster, and I like to see if my opponent moved his horse out or not before my main attack waves get there. But noted that i should be using the attack stat. thanks.