If you want to play Age II like Farmville, yes, you can do that. Or, you can play Age II Commando, Marine or the Special Forces style. Heck, there are many styles to play Age II. I will just explain 2 basic play style concepts. Allow me to explain....
How to play Age II Farmville Style:
Say you join an alliance and setup all your cities in a nice comfortable area, surrounded by allies and friends, not an enemy for 50 miles. All of you chat, laugh, joke, farm some NPC's and build up troops just in case someone "dares" to attack you. Nobody takes your valleys or even comes close because it is your territory. The you try to take a historical with some friends and the historical is in the middle of your safe haven. Oh oh, wait, and guess what? You can colonize weaker players, Woohoo!! And if they dare to uprise on you then your alliance will help you surpress the weaker player. Awesome!! Sonds like some real challenging game play.... NOT. Sounds just like Farmville or Leave it to Beaver. THAT is playing Age II Farmville style.
How to play Age II Commando/Warmonger style...
You join a server that is already 4 months old. All of the Historical Heros are already taken. All of the flats around the good historicals are taken. Hmmmm.... looks like it's gonna be a challenge to capture some of those Historical Heros from some enemies as well as capture and hold some historical cities. So you decide on a long term goal to work with your team to take a particular state capital or Atlantis at 0,0 and get 10 Historical Heros from Alliance x, y or z. So what you do is setup your cities deep in enemy territory to establish a base. The enemy jumps all over you, but it's ok because you can hold your cities and protect your troops. Your team slowly build up troops, enough to start capturing some level 10 cities and get your King/Queen. Then your team starts to win some battles and you capture a few of the enemies Historical Heros. The enemy starts to lose it's power in the area as you kill off its troops. Then you capture the enemies prized Historical City from a range of 10, 15, 20 miles out with your alliance and kill off every troop they had in it. Then you hold it and keep killing every wave they send to it to desperately get it back. It took you 6 months, maybe even 1 year to do it. Almost like real time war. And there was never a boring moment.
The point is, the game is what you make it. How you play it determines if it is boring for you. Some people are just thrilled and really enjoy being in a safe haven. If that is what they like, fantastic. Great that Age II can cater to them. Then others, like myself, prefer to be aggressive and stir stuff up. Invade enemy territory, let them jump on me. Then slowly build up and start taking over like the black plague. But hey, that's just me. Age II can be played a number of styles and no style of play is "wrong". But what Is wrong is complaining that you don't like it when you never make the effort to take on a real challenge.


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