I can support 4 times that without ever hitting an NPC town with 7 cities... More really, but by 4 time sthose numbers I found out how to attack lvl 10's and started taking advantage of the side effect (no losses).
you call it an unintended game bug, I call it the result of the obvious balance they created in the game (which for ages has been whoever hits first has a large chance of killing the enemy without any real loss given enough units). We did this early on hitting low lvl valleys with archers up until enemy archers factored in (which early on evened things out)... That it happens again with a unit that could just as well be reffered to as a 'slow combined archer unit' should not be a surprise to anyone...






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