I have tested and confirmed this using multiple heros with ranging loyalty including 4 heros with 100 loyalty:
On ANY loss to another player a hero with any loyalty is being captured 100% of the time.
Steps to repro:
1) Attack a player with 1 scout and a level 100 100 loyalty hero
This hero will be captured 100% of the time it looses.
The check against loyalty is always failing.



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