-
It doesn't change the base facts. In one 24 hour period you can do it once (hitting before and after means you have done it twice in a 48 hour period - you needed a 24 hour build up and need a 24 hour cooldown). Unless the maintenance thing sticks it back up to max in one hit, don't really know about that. If it does that should be an easy fix.
The maximum food now available is 1/24th the previous sitution.
Yes with some jiggery pokery, and a bit of luck with lot of High level B10 towns nearby (assuming you don't Cheese and create them), you can still bring in a lot of food, and create very large armies.
But with the regeneration rate 1/24th of previous the base food to draw from to support armies is 1/24th that which was possible.
Even with the possible exception of playing to the maintenance times as you suggest it's still 1/12th possible available food. This is an inherent cap. The cap was there beforehand, it was just 12~24 times larger and possibly beyond the reach of even the most dedicated player.
Does it go far enough to prevent easily acquirable and over-powered armies? Clearly from your post, and from my own opinion also before this, no.
But it's a step forward, makes it just that bit harder to Cheese, and I'm all in favour of it.
Last edited by Beeblbrox; 05-30-2009 at 09:52 AM.
Reason: revision of points, some grammar
Done everything the way the Quests told you it should be but can't see how on earth the top players get their armies and score? This is what's going on
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
Bookmarks