
Originally Posted by
Cataclysm1
Okay i was the other person involved in this test. I did the following follow up test. I had a hero without gear on at 301 attack hit a lvl 5 npc (Hero 1). I had a hero who would be 253 attack (Hero 2) without the bebefit of stars being added but 314 attack with stars added hit a lvl 5 npc as well.
Hero 1 took 52 rounds to clear the npc
Hero 2 took 51 rounds to clear the npc
What this shows is that star levels do affect attacking even though they have absolutely no affect on production rates of troops.
Was it the same NPC with the same defending hero? I ask because a one round difference might be due to the defending hero, and the best way to eliminate that variance is to hit the same NPC with the same set-up/defending hero and a different attacking hero an hour or so later.
But....the eternal ray of sunshine REALLY wanted to see you, so I helped brighten your day by removing the city from around you! ^.^
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