Your method is clearly less effective than the one I've described.
The first spear head will get the most experience since there is a clear correlation on received XP and strength of defense.
I've tried your method too in the beginning and it produces significantly less experience.
Since I had for a number of months the 2 best politics heroes on server SS1 - I feel that even empirically the method is proven.
Common - I've done more than 500 hits with the configuration described - i HAVE NEVER EVER LOST ANY balistae or catapults.
It's basic priority targeting - in 16-18 rounds the 72k archers don't die in enough numbers to make the balistae or cats the highest value target group, so the ATS never fire on them. I had a problem when perfecting the formula and used ~17-20k balistae.
You are definitely correct - there is NO GUARANTEE that a low level hero will have low attack.
You are also definitely wrong - there is a STATISTICAL correlation between hero level and his attack level.
The Hods have proven that about 1 year ago with one quite massive stock of data. They put there stats of 3000+ heroes from the inns and studied the correlation between hero level and attributes sum. There was an ~70% chance that higher level heroes will have 1 higher attribute than lower level heroes.
So if you do LOTS of hits - with LOWER level heroes = there is a difference and statistically it pays to prescout. When hitting with an attack 70-100 hero for mayor level up it makes a big difference because the warriors could end up punching through the layers and hit your archers (because you're not killing them fast enough with that lower attack hero, and they + the others are killing faster due to their higher attack hero).
When hitting with a 200+ attack hero it makes little difference because the warriors NEVER hit your archers. You're always killing them fast enough. You can see that as your hero progresses and the number of rounds to win constantly decreases - with 96k archers, 2k wars, 2k transps and a ~570 attack hero takes me 8 rounds. When you start out it takes 20+.
So in a long run - when using low attack heroes - prescout, it can make a difference between losing 6-8k archers and loosing 30-40k archers. I felt that quite often and statistically I preferred to have less chances of that on the long run.





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