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Thread: [Age II] Theory on How To Take a Lv 14

  1. #1
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    Default [Age II] Theory on How To Take a Lv 14

    Dislcaimer: This theory is purely theory as was my lv 12 theory was so long ago. Of course, I need testing, but after crunching numbers with a lot more accuracy, I have come up with a pretty reliable theory on how one could break a lv 14. If I'm wrong, I'm wrong. Nothing to it. Thanks to the many people who have helped me with Historicals(Wodlere, 0Spwan0, X~calibur, Allidin, etc etc).



    Preparation: First off, your going to need some BOSS attack heroes. I'm talking about 8 500 attack heroes(with at least 158 leadership). Note that War Horn is the equivalent of ~20 attack points in a hero. Your going to also need to have already captured a lv 12 NPC. If you are unsure about how to do that, then refer to this guide-
    http://bbs.evony.com/showthread.php?t=127725, and look at the lv 12 section.

    Here are the troop numbers for a lv 14 Historical-
    2.8 Million Warriors
    406,666 Swordsmen/Pikemen
    171,288 Archers
    271,111 Cavalry/Cataphracts
    36,600 Ballistae/Battering Rams/Catapults

    6,000 Rolling Logs
    6,666 Archer Towers
    5,000 Rockfall
    22,000 Traps
    11,000 Abatis


    First off, send 50 waves of 5k warriors to set off as many traps as possible. Once traps get into the 5,000 range, you can begin to attack.

    Wave 1: 151k Archers, 3k Pikemen, 3k Warriors, 3k Swordsmen. Kills off 210k Cavs.

    Wave 2: 155k Archers, 3k Warriors. Kills remaining Cavs, and ~100k Archers

    Wave 3: 155k Archers, 3k Warriors, kills remaining Archers and ~200k Swordsmen

    Wave 4: 155k Archers, 3k warriors, kills remaining Swordsmen, and 360k warriors(2.47mil remaining).

    Wave 5: 158k Archers, kills ~600k Warriors(1.87 mil remaining).

    Wave 6: 158k Archers, kills ~600k Warriors(1.1mil remaining).

    Wave 7: 158k Archers, kills ~600k Warriors(500k remaining)

    Wave 8: 158k Archers, kills remaining Warriors and Battering Rams

    Wave 9: 120k Archers, 5k warriors, clears remaining re-spawns and ATs.

    BOOM broken.

    Total Archers: 1.4 Million Archers. 270k Warriors.


    I figure that Enemies intel is around 200, and attack is around 200. All ideas from this thread come from hours of hard work on the notepad. Trust me, it's the best way to do it. Yes I factored in optimum range or not. Yes I factored in defending range bonus.


    I really out did my self on this one
    Last edited by Satan; 07-05-2010 at 12:39 AM.

  2. #2
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    ZOmg WHat a theory!!!! Wait if i Use it and it works it's not a theory, wait if i use it everyday since it worked the first time and it still works it's not a theory any more its uhh what do you call those things... uhm oh I know Its A fact!!!!!

    Props thanks and I lol'd i spilled my beer on my fireworks you owe meh teh bottle rockets Satan

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    MASSIVE FAIL for me. I put a lv 12, not a lv 14 Sigh.
    Last edited by Satan; 07-04-2010 at 11:20 PM.

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    You can edit it bro (advanced edit) its still a good theory Lmao

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    Quote Originally Posted by Asmo View Post
    You can edit it bro (advanced edit) its still a good theory Lmao
    It doesn't change the title of the thread, only the title of the post.

  6. #6

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    Start a new thread?

    Also wondering, does anyone have a 14 yet?
    AgeII--NA3--DSX--Blazeroth

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    Quote Originally Posted by Blazeroth View Post
    Start a new thread?

    Also wondering, does anyone have a 14 yet?
    Well that would be spam, lol.

    And I know that X~Calibur has one, and I'm sure people do in some of the early servers.

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    Thread title edited on OP's request.

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    Quote Originally Posted by Wildor View Post
    Thread title edited on OP's request.
    There we go! haha. Thanks.

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    1. Your layering needs work
    2. The number of troops you assume to kill is way too high. With a 500 attack hero and 158K perfectly layered archers, dont expect to take out more than 500K warriors

    Edit: I've worked out the best way to cap a lvl14 myself already, cannot share it at this time. (Not only theory, I broke a LVL14 defense already, have 3 reports from others doing it and did testing on it too)
    Edit2: When we were still thinking INT works the way it did like in Age I, we calculated the INT of defending hero in a LVL14 as about 600-800. Go figure how tough those LVL14 troops are :P
    Last edited by Woldere; 07-05-2010 at 12:03 AM.

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