Originally posted way down in the depths of the Stickied thread, thought the Devs would like to see a thread in Favour of their move.
I have a large Army.
I'm happy to see 80% of them die from starvation. I got them cheap easy and pretty much free, I didn't have to work hard for them, or even work for them full stop, once NPC farming became known to me they were handed to me on a plate.
Most regular forum readers will know why I support this new patch, Those that don't, check my signature for the reason.
Well done Evony team, it needed to be done.
In response to Gazza's direct proposals:
1) Re-think about the regenerate time and lower(6-8hours?) or... Or completly remove it.
... or rethink what we think of as large Armies perhaps?
2) Fix the way, how troops/armys are eating, Its insane...
... see my answer to 1)
3) Remove the regenate time and set it back to standard and put a hard cap on the amount of resources players can own... 300 - 500m of each resources appears to be fair..
...300-500 mil just suits us as, that's what we have got used to from NPC farming exploit. Use the existing resource capacity caps hinted at through resource tile construction perhaps?
Should we change the game mechanics to compliment exploits discovered,
or,
Should we change the game mechanics to remove exploit benefits?




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