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Thread: what would make honor good?

  1. #11

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    Honors bad for u anyway particulary for healing troops

  2. #12
    Join Date
    Jul 2010
    Location
    SS60, Carinthia
    Posts
    205

    Default

    the handicap thing is fair... you hit a puny player and loose troops you get less of them back... if your helping an attack on someone much much better than you and you know your gonna get wiped its only fair that you get more troops back

  3. #13
    Join Date
    Nov 2009
    Location
    Somewhere
    Posts
    22

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    Did Evony change the way honor is given to other members. My alliance has use the same technique Trebloc describes since our server started and then after our Super Server merge, but in the last couple days on SS32 we have been having some issues. I used a 2 scout bombs, 2 95k warrior waves, and a bunch of other attacks and I didn't give my enemy not 1 bit of honor. I have 3 million and so does he. After all that we are still at 3 mil a piece. In the past I would of dumped all that honor onto him so that he would have 6 mil and 0 for me. Im not the only one this is happening too. Is there a change that happened?

  4. #14

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    Interesting nighthonor, while I still can't play now when I get home I shall do some experimenting

  5. #15

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    Quote Originally Posted by kanosig View Post
    Actually, once you are using big enough attack heroes and are using the proper formation for each situation, you should almost never lose honor in an attack (except if you're attacking some baby city suitable for scout bombs). Whenever I check a report and see that I lost honor, I know something went horribly wrong.
    Right. To attack someone and lose honor means ... you did not attack properly as in lost too many troops or lost the battle. However many of us practice the "honor dump" regularly. If you do not do this then you are giving troops and resources away by having a low heal rate.
    AgeI Forever!

  6. #16

    Default

    What would be the effects if they changed the honor heal rate to be prestige dependent? Would make more sense as far as protecting weaker players

  7. #17

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    Yes a prestige based honor system would dramaticly change the playing field to alow weeker players to compeet. Thumbs UP to this i would not mind at all alowing the Noobs 50%+ heals hell they need um, these guys dont even know what a scout bomb is most of the time more or less be able to build one.

  8. #18

    Default

    To me honor should be just a number, it should not affect anything. If you see someone with high honor, then you know they are good. Currently, it just means they did not bother to honor dump anyone yet, and probably don't have the troops to do it.

  9. #19

    Default

    If you made it prestige based I would dump all my prestige in a hearbeat. Prestige is just a number the way I look at it and is no indication of current military strength. Several of the top players when my server started dumped prestige in an effort to lure people into attacking them.

    Leave honor the way it is I suppose. I have yet to read a good fix other than just making it into a number. But why should evony have 2 useless numbers displayed?

    (edit) I'm sorry your opponents have no idea what is going on urlander, but i'm very afraid of the noob who has no idea how to attack. One dropped 6m honor on me in 45minutes while I was offline. A noob with 0 honor and troops is much scarier than expert with 30m honor and troops
    Last edited by Xirith; 07-26-2010 at 04:20 AM.

  10. #20

    Default

    I dunt think that too much honor is goood..

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