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Thread: Unconquerable Historic Cities

  1. #1
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    Post Unconquerable Historic Cities

    On the server Na4 the host of 300 has Taken a Lvl 12 npc... My alliance WHYA has been attacking and succeeding in attacking the city.... He has truced twice now and used at least 5 Speech texts.... Now he has Abandoned all his cities except the lvl 12.... Think of the applications.... a Unconquerable Atlantis...
    Please Fix this Evony

  2. #2
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    Default

    I adressed this before on the forum, but got no response from an evony representative or anything...

  3. #3
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    You ran into this before or were you just hypothesizing?

  4. #4
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    hypothesizing...

  5. #5
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    Well, its defiantly a Wuss move on his part... Seems there should be something that keeps you from only having a Historical City(s)..... Since its actually happening now it should get addressed

  6. #6
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    Quote Originally Posted by Keefe View Post
    On the server Na4 the host of 300 has Taken a Lvl 12 npc... My alliance WHYA has been attacking and succeeding in attacking the city.... He has truced twice now and used at least 5 Speech texts.... Now he has Abandoned all his cities except the lvl 12.... Think of the applications.... a Unconquerable Atlantis...
    Please Fix this Evony
    I doubt this is the case. Are you sure the player does not have another city somewhere you cannot find it? If this is not the case then this is a serious game issue that I am sure Evony will resolve.

    Thanks to Boleslav for the Afro Samurai Signature series.
    I have made a few video guides that may help you.
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  7. #7
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    Dude look at Growler in Statistics right now... then look at 441,783! Then get back to me....(server Na4)

  8. #8
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    Quote Originally Posted by Keefe View Post
    Dude look at Growler in Statistics right now... then look at 441,xxx! Then get back to me....(server Na4)
    You are right. I checked it out. The player only has 1 city and it is a level 12 historical. Hm, this is a problem. I'll raise the issue with Evony because this basically makes it possible for a player to cap a state captial or atlantis and make it unconquerable if they abandon all of their cities except for that historical. It needs to be fixed.
    P.S. you are not supposed to post cords.

    Thanks to Boleslav for the Afro Samurai Signature series.
    I have made a few video guides that may help you.
    Please read the link below.
    My Evony Videos

  9. #9
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    Sorry about that, This needs to be fixed and since the city's unconquerable/suppressible i don't think it matters to much.... O_o

  10. #10
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    Quote Originally Posted by Keefe View Post
    Sorry about that, This needs to be fixed and since the city's unconquerable/suppressible i don't think it matters to much.... O_o
    Well, we need to ask a number of questions to find out if this is really an issue.
    1. Are you SURE that if the historical is the players last city that it is uncapturable? Have you gotten loyalty down to 0 and send capture waves well past 0 loyalty with high level heros?
    2. If the player only has 1 city, the historical, they will not be able to defend it because 1 city can only have so many barracks and only draft so much per day. You can constantly kill off everything in the players city everyday. Making it pointless for an ACTIVE player to abandon all but 1 historical.

    The real problem here, if a historical is uncapturable because it is the players last city, and that player becomes inactive then that city will be "dead" and uncapturable.
    In anycase, you need to try to capture it as a first step. Then let us know if you can.

    Thanks to Boleslav for the Afro Samurai Signature series.
    I have made a few video guides that may help you.
    Please read the link below.
    My Evony Videos

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