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Thread: Unconquerable Historic Cities

  1. #21

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    This is incorrect. Even if the player has 1 city left and it is a historical, it can be captured.

    Once you drop it to 0 loyalty, and then capture it, a new lvl 1 city is created in closest flat to the historical city. I have experienced this on NA7 already.

    Elvirtue

  2. #22

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    Quote Originally Posted by reddbaron View Post
    It is just one more strategy out of a MULTITUDE of possible strategies and counter strategies. Its not even one of the best strategies.
    It's funny when ppl imply that age2 is so much deeper in strategy then every other MMORTS


    Quote Originally Posted by Elvirtue View Post
    This is incorrect. Even if the player has 1 city left and it is a historical, it can be captured.

    Once you drop it to 0 loyalty, and then capture it, a new lvl 1 city is created in closest flat to the historical city. I have experienced this on NA7 already.

    Elvirtue
    This is great to hear, I can't belive I was talking to this carebear about it for as long as I was when it's just not true.
    Last edited by Swesal; 07-11-2010 at 02:55 AM.

  3. #23
    Join Date
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    Default

    Quote Originally Posted by Elvirtue View Post
    This is incorrect. Even if the player has 1 city left and it is a historical, it can be captured.

    Once you drop it to 0 loyalty, and then capture it, a new lvl 1 city is created in closest flat to the historical city. I have experienced this on NA7 already.

    Elvirtue
    If that is the case, then that makes perfect sense. Hisotricals are capturable, period. Does not matter if they are the only players city.
    The whole concept of the last city being uncapturable is an Age I thing. I mean, think about it paople, if they were uncapturable then inactive accounts that hold historicals as a last city would fill the server after 1 year.
    Last edited by japanpimp; 07-11-2010 at 03:31 AM.

    Thanks to Boleslav for the Afro Samurai Signature series.
    I have made a few video guides that may help you.
    Please read the link below.
    My Evony Videos

  4. #24
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    Quote Originally Posted by Swesal View Post
    It's funny when ppl imply that age2 is so much deeper in strategy then every other MMORTS




    This is great to hear, I can't belive I was talking to this carebear about it for as long as I was when it's just not true.
    Swesal, what is MMORTS? You use that acronym alot... I don't know what it means.

    Thanks to Boleslav for the Afro Samurai Signature series.
    I have made a few video guides that may help you.
    Please read the link below.
    My Evony Videos

  5. #25

    Default

    Evony is a massively multiplayer online real time strategy game (MMORTS).

    There are many out there, and many came before Evony, I can't name competitor's b/c it breaks forum rules, but some of the fans of these competitor's claim it's a copycat. This is infact why I find it so funny when ppl act like Evony is some revolutionary strat. game. Don't get it twisted, I wouldn't be playing if I didn't enjoy it, but impying it's something it's not is very funny just the same.

  6. #26

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    Quote Originally Posted by Swesal View Post
    Evony is a massively multiplayer online real time strategy game (MMORTS).

    There are many out there, and many came before Evony, I can't name competitor's b/c it breaks forum rules, but some of the fans of these competitor's claim it's a copycat. This is infact why I find it so funny when ppl act like Evony is some revolutionary strat. game. Don't get it twisted, I wouldn't be playing if I didn't enjoy it, but impying it's something it's not is very funny just the same.
    They (MMORTS) have been around for years and actually age I is a near exact clone of what others are doing. Sure the names change...might be in future space..or ancient Roman times..but the combat system is almost the exact same mechanic on 95% of them. So the strategies are very similar.

    A few games (not many at all) are trying to break free and progress into a more complicated game system. This allows a much wider range of strategies and generally makes the game more fun. Evony is one of those that is trying to move forward.

    Are they there yet? IMHO no they are not. Age II needs a pillage and/or conquer mechanic. HOWEVER, using the same pillage/conquer mechanic as Age I would be a step backwards. I hope and pray they move forward into MORE new ideas, instead of going backwards into a mechanic that was boring to me 7 years ago! (at another game)

    PS There are hundreds of different combat mechanics ...the problem is adapting them to MMORTS. It isn't easy to have an advanced combat system because of the lag issues. That's why, for now, most MMORTS games use the same basic mechanic.
    Last edited by reddbaron; 07-11-2010 at 12:33 PM.

  7. #27

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    yeah... you said pretty much what I said, but made it 3 paragraphs long.

    Long story short there are many MMORTS's out there and age2 is very much the same as many of them.
    Last edited by Swesal; 07-11-2010 at 07:13 PM.

  8. #28
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    Default

    you could just look at it from my perspective,

    If they go inactive in a historic at least your enemy can't take.

    There problem solved!

    Next theoretical problem.

    [World]<04:30>[Delectio]: how do you find out the location of someone who declared wart on you?

    Rep me or I will declare WART on you!

  9. #29

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    Quote Originally Posted by Elvirtue View Post
    This is incorrect. Even if the player has 1 city left and it is a historical, it can be captured.

    Once you drop it to 0 loyalty, and then capture it, a new lvl 1 city is created in closest flat to the historical city. I have experienced this on NA7 already.

    Elvirtue
    Oh, wow... another clueless Axiom newbie claiming to know things he doesn't... no wonder Temujiin quit.

    battlena7.evony.com/default.html?logfile/20100710/32/ec/32ecfc22e480bf4b64bf951af88594f8.xml

    I'll quote you the relevant text...

    "This is the last city of your victim. Show your mercy, My Lord."
    Oh, look... have a guess who the previous owner was? Yeah, a FORMER Axiom member.

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