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Thread: Good Defenses?

  1. #1
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    Default Good Defenses?

    On one of my four servers I've decided to try out some different defenses. I want your feed back, so I know what I need to build to make them better before testing.

    #1: Compact
    40k- Work
    200k- War
    150k- Pike
    250k- Scout
    400k- Sword
    240k- Arch
    50k- Cav
    25k- Phract
    20k- Trans
    15k- Balli
    5k- Rams
    5k- Pults
    WALLS: 9k At's 7k Logs

    #2 Mech
    40k work
    100k war
    65k pike
    250k scout
    150k sword
    400k arch
    50k cav
    25k phract
    20k trans
    50k balli
    50k rams
    30k pults
    WALLS: 2k traps 1k Abatis 500 Logs 500 Rock AT's = Rest


    #3 Cav
    40k work
    150k war
    100k pike
    250k scout
    150k sword
    250k arch
    350k cav
    275k phract
    30k trans
    20k balli
    10k rams
    5k pults
    WALLS: 5k traps 1k Abatis AT's = Rest


    #4 Archer
    50k work
    150k war
    75k pike
    200k scout
    300k sword
    400k arch
    100k cav
    50k phract
    30k trans
    20k balli
    10k rams
    10k pults
    WALLS: 100 Traps, 100 Abatis, 100 Logs, 100 Rock, Rest AT's


    #5 Normal
    100k work
    200k war
    150k pike
    300k scout
    350k sword
    500k arch
    200k cav
    100k phract
    50k trans
    50k balli
    30k rams
    20k pults
    WALLS: 500 Traps 500 Abatis 100 Logs 100 Rock AT = Rest

    I'll be doing these one at a time. If you can see anything that I could do better be it on the walls or with the troops let me know please (:

    Also once I do that i'll build exactly half the amount of all of those troops and put them into one city to port into enemy territory.

    EDIT: Also can anyone tell me what those cities will eat individually?

  2. #2
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    Default

    for a CD you probably should have at least double warriors to archers...........and for your #3 cav defence that will not work at all, cav are too easy to take out with 5k range setters..........to make them decent in defence you need to have no t/a/d or long ranged mechs this will keep your cav protected by your archers and ats
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  3. #3
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    So if I add say 40k Pults and some more t/a/d it'll be ok?
    I've never delved much into using just cav as a defense.

  4. #4
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    Default

    No one else?

  5. #5
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    Like they said, cav defense wont work well at all. Few warrior bombs and those cav are gone.
    s127-intertron 1.22mil prestige (retired)
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  6. #6

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    Best place for your cavs and phracts is in your compact defense city. If you have no range setters other than ATs, and somebody like intertron were to send a warrior bomb to eat the cavs, you would be laughing and he would be VERY confused, as the warriors would be shot down by your archers long before they even get close enough for your cavs to touch them. An ineffective attack like this would yield you 0 losses. The same would happen if the attacker tried to use a pikebomb, except that your ballies and pults would also get in on the shooting action. I'm not saying that cavs/phracts in a CD city are invincible, simply that they're protected from maybe 90%+ of players in the game, as they will either not have the knowledge or not have the troop counts to break your defense.

    In regard to your CD city, I agree with Bert about beefing up your warriors, if only to add another protective layer. It all depends on what you're willing to feed.

    Which brings me to your last question. The following is an hourly food consumption calculator. http://evonypedia.com/Hourly_Food_Consumption I could do it for you, but eh...I'm just WAY too lazy for all that.

    As for your #4 and #5 cities, I'd say that if you're going to build traps/abatis, you might as well go all out and put in at least 2k of each. When I put in traps/abatis, I like to put in the number that I think will last long enough for me to get on-line and start actively defending. 100-500 traps/abatis just wouldn't cut it for me.

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  7. #7
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    Nope, cav come out past the traps and abs, out of archer and at range. Done it lots of times.
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  8. #8
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    Lol Mira, your right. Without range setters, cav wont come out. Read the post wrong.
    s127-intertron 1.22mil prestige (retired)
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  9. #9

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    You have a lot of logs for you CD. If I understand CD correctly, an enemy could take out your ATs pretty quickly with 3 100k archer attacks. The archers will target the ATs and will take out about 3k per attack. I would up the ATs to at least 15k or 18k.

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