I kinda like that, especially the part where after "conquering" you must fight an additional battle 24 hours later to actually finish the conquer.
This means on
Idles you got them..but a player who even logs on 1 time a day has a chance to reinforce, ask ally help, diplomacy, strategms, whatever. Meanwhile the attacker also has his own options to reinforce, strategms etc.... A proper PVP
It is totally different than the mechanic I proposed, but it has the same type of principle. Let us fight, but at the same time don't allow a player that is gone to work or sleeping be totally destroyed in 15 minutes.
@Satan

Please stop with these reasonable suggestions and comments. I am getting sick of agreeing with you. That's twice now!

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