Quote Originally Posted by scythe View Post
...there needs to be more penalties for BEING a colony not for colonising someone. You should be able to attack your colony for resources for instance to punish it if its being excessively troublesome.
Wow bro, that sounds kinda harsh....
Remember, some players of Age II quit once they get colonized because they view it as "losing".
Now, if we add MORE tools and tactics that Suzerains can use to FURTHER oppress (i.e. "Discipline") their colonies do you know how many MORE players will quit??
Call me Silly Billy, but I don't think that's what Evony wants. And if I was running a gaming company then that is something I sure as heckfire wouldn't want. I would want AVERAGE gamers to stick around and play a long time. Not give them more reasons to quit. And I stress AVERAGE players. Not the die hard Age I blood lusters.