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Thread: Spawn's Simple Historic City 14 Capture Guide

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  1. #11

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    I don't have the reports available, but question I have it regarding the archers in there. While taking a 12 (less costly, but similar endeavor) I had the situation where I was never touching the archers, losing waves. Sadly my main waves ran out before I cut thru the warriors because of the issue. Yet I see you killed the archers with a mass of warriors existing on defense.

    How do you manage this? My understanding is that archers will go for the ATs first and that was what was jacking me up. The solution offered to me was sending a naked archer waves (which somehow causes them to target enemy archers instead). Sometimes the battle mechanics make no sense (well most of the time, they aren't logically based in most cases).

    Again this comes from a level 12 fight, but just magnify numbers its similar. I achieved a first hit on the 12 and got a report with my Queen as hero, 125K wave with full layers ( w/w/s/p/c/c including 1 ram). With that first wave I killed all the cav, all the swords and ~200k warriors. Best hit anyone in our alliance had seen as an opener. Sadly it was the above situation, 6 more waves failed to killed 42k archers. So reading some of the posts this would be because my layers were stalling the def archers back under protection of their ATs and allowing the warriors to get in contact with my archers.

    So to complicate things some, but reduce the number of waves required and losses incurred, a first hit with full layers should allow you to kill off the layers sans warriors on a 12. For a 14, the numbers may require a few of these. But after the layers are gone, a minimal layered (w/w slow melee) wave to trade fire & kill the def archers is required.
    Last edited by Saxxonknight; 08-22-2010 at 09:35 PM.

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