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Thread: Spawn's Simple Historic City 14 Capture Guide

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    Default Spawn's Simple Historic City 14 Capture Guide

    ~Introduction~

    As said in the title, this is a SIMPLE guide to capturing a HC14, meaning that it
    doesn't require you to have any understanding of the Evony Combat Engine
    doesn't require you to have Historical Heroes
    doesn't require you to have Amazing Star levels, or heroes with over 200 Attack!
    doesn't require you to have a Historic City of any Level
    doesn't require you to use more then one city.
    doesn't require you to use a war ensign

    The Only thing you really need for this, is a few Million Archers and several Lv100 Heroes

    What you have to understand when reading this, is this guide is designed for players that now clue about how the turn based combat in Evony works, however it will work for everyone.

    This Guide is a Simple and guaranteed way to take a Lv14 Historical City, that does not mean that is is the best way, in fact its quite far from it, this guides method, will give you the highest rate of troop death you can possible get from taking a HC14, However they key factor is YOU WILL CAPTURE IT, you can sent over 10 Million archers and still fail without the right method of attack.

    So what I am giving you is a guaranteed way to take a Lv14 Historical City, is there better ways? Hell Yes? Are there Losses less the half what you would lose using this method? Pretty much.
    The Main difference is these Methods require complex knowledge about the Evony combat engine and understanding things that most of the player base doesn't understand and one small mistake in one of those methods can lead to a wipe of many more troops, causing the illusion that HC14 are unbreakable which they are.

    You Please Enjoy my Guide and understand, there are better ways, but you won't get a simple blueprint for them, you will have to figure that out on your own as everyone else has.

    ~Preparation~
    At the Absolute minimum you will need the following

    ^Heroes^
    7 Lv100 Heroes with Base Attack of 65+ ( Recommended 10-20 Heroes with Base Attack 69+)

    ^Troops^
    2,880,000 Archers (Recommended 4,000,000 Archers* If you Heroes have less then 300 Attack) (Recommended 4,500,000 Archers* If you Heroes have less then 250 Attack)
    60000 Warriors (Recommended 200,000)
    60000 Swordsmen (Recommended 200,000)

    ^Cities^
    1 City, 1 Mile Away From the Target ( Recommended 9 Cities, with a city 1 Mile Away From the Target)

    ~Method~

    Scout for RAM/PIKE/CAV COMBO
    This method will work on this combo of troops and only this combo, attacking any other combo with this make up will result in a fail, with all your troops dying for nothing.


    This is the part were it is really simple.
    Wave 1: 96,000 Archers // 2,000 Swordsmen //2,000 Warrior
    Wave 2: 96,000 Archers // 2,000 Swordsmen //2,000 Warrior
    Wave 3: 96,000 Archers // 2,000 Swordsmen //2,000 Warrior
    Wave 4: 96,000 Archers // 2,000 Swordsmen //2,000 Warrior
    Wave 5: 96,000 Archers // 2,000 Swordsmen //2,000 Warrior
    Wave 6: 96,000 Archers // 2,000 Swordsmen //2,000 Warrior
    Wave 7: 96,000 Archers // 2,000 Swordsmen //2,000 Warrior
    Wave 8: 96,000 Archers // 2,000 Swordsmen //2,000 Warrior
    Wave 9: 96,000 Archers // 2,000 Swordsmen //2,000 Warrior

    Wave 10-Wave 30: 96,000 Archers // 2,000 Swordsmen //2,000 Warrior

    ... Starting to see the pattern on how simple it is? You Only Ever send the exact same type of wave so it doesn't matter what order they hit as long as they hit within a 3Minutes from the First Attack, you can coordinate with several people and they just have to hit the time, not worry which wave it will be.

    Wave 31-Wave 35: 96,000 Archers // 2,000 Swordsmen //2,000 Warrior (Only If you Heroes have a average of less then 300 Attack from all attacks)
    Wave 36-Wave 40: 96,000 Archers // 2,000 Swordsmen //2,000 Warrior (Only If you Heroes have a average of less then 200 Attack from all attacks)

    That's it, No Diffrent Mix Of Troops Each Wave, The Same Stuff Every Wave, Doesn't Matter What Order They Hit In

    Loyalty Waves
    If your Waves are hitting less then a minute after the last breaking wave you will only need
    40K Archers 40k Warriors

    Otherwise if you are only hitting it from one city

    Continue to send 96,000 Archers // 2,000 Swordsmen //2,000 Warrior spread out at a maximum of 30 seconds from each other in till loyalty is zero, Don't just send them in one go and wait for them to return, have them hitting every 20-30 seconds as this will keep the re-spawns from overwhelming you and losing more forces, 40 Waves Later, Congrats on your New HC14!

    Now people are thinking that this about of losses are huge, any you are correct there massive but you will take one, using a incorrect method you can send double these troops and still fail, this way you will get a capture, you can use 1 person, you use your whole alliance, the attack on the heroes really does matter as long as there level 100, they will do damage, and you will break it, with a average attack of 350 on all your heroes you will do this in 25 waves, with better attack even less. At a Max with 165 Attack Heroes it will take you a full 4 Million archers and 40 waves to break it, but you will break it.

    ~Conclusion~

    This is not the Best Method to Take a HC14, however it is the simplest and this is why I am sharing the information, I know better ways to attack them that work for me, but they are tuned to my heroes, as many other people also can take them with there own methods tuned to there heroes losing less then 1Million archers.

    So I'm Sharing this because we have been silent for far to long about how to take these, its time we shared a little, this method isn't the best way but its a way, and it will save people that are losing over 5million archers using a incorrect methods, experimenting, but not even capturing the HC14 giving the Illusion that these things are unbreakable. This Method is a brute force method, it gets the job done, with any decent alliance it should be possible to coordinate a attack to take one, hey with only 20 members 200k each isn't much, and your you will get it for sure, not wasting Millions of archers as in the past.

    Another reason I'm sharing this is to break the Myth that you can't take one of these without Mech, its completely untrue, and its even more expensive, Using Mech can lower your losses, and the Hint I Will give you is use them on once there are only 1M Warriors and Rams Left, you will take them all out and have a low loss to your mechs

    Thanks for reading the Guide, I will update it to make it more simple when I have the time, good luck with taking a HC14.
    Last edited by 0Spawn0; 10-15-2010 at 01:19 PM.

    Spawn- AgeII Na13 - Massacre Founder
    Every one of your enemies has a weakness, you only have to find it, Unless you find your self facing me, were it shall be your weakness that leads to your demise - Spawn.

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