Quote Originally Posted by J4Gur View Post
We all know the importance of priorities. Some of the problems who are the main priorities for improvement should be in first right of other problems. Hungry No More Buff that was main problems right now. Why bother with these hero capture issue? With no food how can we move army to attack? With no army to attack how can you loose Hero?

PS: Think wisely, moved swiftly, gain abundant harvest *~
even with loyalty at 100, I'm pretty sure that if just the thought of attack crosses your mind, its possible to lose the hero without even sending him out

edit: I'm guessing the easy loss of heroes is to encourage more people to buy portraits when a gift falls into their lap