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Nerfing Barb Farms
Yes I went there...
Just restarted on the new Age I server after a long break, and am struck by how much more fun the game is in the stages before everyone farms lvl 5/10 NPCs. Losses actually hurt, and you get some nice "fencing" and tactical play vs hostile neighbours. Most importantly theres no need to farm 24/7 to upkeep your troops.
So the question, would people play a version of Evony in which NPCs could not be farmed for disproportionate amounts of food, and would it be more fun?
Someone is bound to chime in and say wall defence would be overpowered, and this is true under the curent system. I am assuming a suitable nerf (wall range maybe, or make ATs cost upkeep) to make this workable.
Discuss.
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