Results 1 to 10 of 13

Thread: Compact Defense

Hybrid View

  1. #1
    Join Date
    Feb 2010
    Location
    Read the blinky bird
    Posts
    111

    Default

    Its about range really. At's start hitting the attacker before they even reach the troops, so less defenders will die. Same with adding balis and pults, bigger range. Correct me if Im wrong though, trying to understand the mech's of this game lol.
    s127-intertron 1.22mil prestige (retired)
    s143-Intertron

  2. #2

    Default

    Quote Originally Posted by intertron View Post
    Its about range really. At's start hitting the attacker before they even reach the troops, so less defenders will die. Same with adding balis and pults, bigger range. Correct me if Im wrong though, trying to understand the mech's of this game lol.
    The part on balls and pults and their effect is what i wanted to understand. It seems to add additional rounds and so more defender troops die. But i am not adepth enough with compact defense to explain it.

    SO anyone out there can take a shot at expaining this.

  3. #3

    Default

    Ummm, i believe that there are a lot of compacct defense experts/speci@lists out there.

    Please contribute your suggestions, comments and knowledge on how range uinits especially balls and pults affect and do more damage to CD than normal.

    It will be really helpful to all of us.
    Last edited by Alexander2; 07-22-2010 at 05:08 PM. Reason: i can not believe this. the word "speci@lists" is being censored.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •