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Thread: Compact Defense

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  1. #1

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    Quote Originally Posted by NoName9 View Post
    What you is your CD setup, of course after AT is down arc rainbow will hit your archers because usually that should be the next highest damage "Range" unit. ie attacking range unit will aways try to hit defensive range unit first then melee unit
    It is like this roughly speaking (nothing big):

    10k workers
    120k warriors (to shield when archers go down to 100k)
    60k pikes
    300k swords
    200k archers
    5k cavs
    2k phracts
    4k trans
    15k balls
    2k rams
    2.5k pults

    18.3k ATs

    After 3 archer waves with fodder (work, warr, scouts .... phracts, balls, pults) hit, all ATs went down instead of the average 5-6k arch rainbows.

    I know that once ATs are down, next target will be the defending archers.
    But arch waves with same fodder troops killed more archers than expected compared to a wave without balls and pults.

    Any helpful comment is appreciated.

    Quote Originally Posted by NoName9 View Post
    And pult so you don't get 1 round cav smack. As for ponnie with pult will it up to you usually you dont want to because attacker can just war or pike bomb you until your ponnie is dead. I always put like 1k of each here just to catch ppl who dont know what their doing and try ram bomb me.
    same thing i do if you look at the answer i posted above to your comment. But my question remains, how exactly does the attacking archer wave kill so much more or bring down so much more ATs once balls and pults are inculded in it. Thanks in advance for your replies.

  2. #2

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    Quote Originally Posted by Alexander2 View Post
    It is like this roughly speaking (nothing big):

    10k workers
    120k warriors (to shield when archers go down to 100k)
    60k pikes
    300k swords
    200k archers
    5k cavs
    2k phracts
    4k trans
    15k balls
    2k rams
    2.5k pults

    18.3k ATs

    After 3 archer waves with fodder (work, warr, scouts .... phracts, balls, pults) hit, all ATs went down instead of the average 5-6k arch rainbows.

    I know that once ATs are down, next target will be the defending archers.
    But arch waves with same fodder troops killed more archers than expected compared to a wave without balls and pults.

    Any helpful comment is appreciated.



    same thing i do if you look at the answer i posted above to your comment. But my question remains, how exactly does the attacking archer wave kill so much more or bring down so much more ATs once balls and pults are inculded in it. Thanks in advance for your replies.
    Look good but I'll do at least 2x ratio on sword to arc or after 1-2 rainbow your open up to SB. As for how many wave took your AT down I don't know what the attacker hero and your defensive hero att/int so hard to tell. After AT is down your just training fire with arc to arc because attack only get 1 shot anyways. Now of course a wave with ball and pult kill more then one without after all your are trading 1 arc slot to get 1 ball or pult right. I.e if you got 90k arc, 5k ball, 5k pult 1 shot at the defensive archers of course it will kill more then with just 100k archers.
    HH:36 | HC : 2 2 0 0

  3. #3

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    cant remember the att/int of the attacking hero but it is definitely lower than the defending hero. i can check and post it here tomorrow though.

    defending hero has att 357/int 42.

    Still on the ATs, i wasnt expecting each archer wave to kill between 7-8k ATs per hit. So that by the third wave, all ATs were down. All posts that i have read here says it will take at least 5 waves to bring ATs down... so ... in any case i'll post the att/int of the attacking hero tomorrow. oh, and thanks.

  4. #4

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    Quote Originally Posted by Alexander2 View Post
    cant remember the att/int of the attacking hero but it is definitely lower than the defending hero. i can check and post it here tomorrow though.

    defending hero has att 357/int 42.

    Still on the ATs, i wasnt expecting each archer wave to kill between 7-8k ATs per hit. So that by the third wave, all ATs were down. All posts that i have read here says it will take at least 5 waves to bring ATs down... so ... in any case i'll post the att/int of the attacking hero tomorrow. oh, and thanks.

    The highest hero level was 262 from the attacker.

    Any more advise and comments are welcome.

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