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Thread: Top Historical Heroes

  1. #31
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    Quote Originally Posted by Pepperpot99 View Post
    I'm including the main block as a layer, just a very big layer. Most of the time this layer is getting hit it's getting one shot. Thus intel is much less important then attack.
    Yeah you are correct in this matter, but always better to have high int over low int if you can.

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    Also for how to rate these heroes, it depends on if your rating them for combat of overall.

    Because if for combat leaderships rolling is much more massive compared to attack, once you start dealing in big waves or against big defences you see how every single point of leadership makes a massive difference.

    Spawn- AgeII Na13 - Massacre Founder
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  2. #32

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    Quote Originally Posted by 0Spawn0 View Post
    Yeah you are correct in this matter, but always better to have high int over low int if you can.

    ---

    Also for how to rate these heroes, it depends on if your rating them for combat of overall.

    Because if for combat leaderships rolling is much more massive compared to attack, once you start dealing in big waves or against big defences you see how every single point of leadership makes a massive difference.
    hence vasco nunez is top HH with highest base leadership with 99 attack

    Historial Cities 1 3 0 0

  3. #33

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    Leadership is mostly going to have an effect when defending.
    When attacking you're not going to launch waves of 200k+ troops except if you're launching from Atlantis and pretty much every hero reaches 200 at lvl 150.
    When defending however it does matter as your HH is leading a lot more troops in that case.
    Same when uprising or defending against an uprise...

  4. #34

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    Quote Originally Posted by X~Calibur View Post
    Well, the trick is deciding exactly how much less than attack it is worth. Also, when we're estimating the best "attack" heroes, I'd rather have an attack hero that has a high att and Int, not one that merely has a high attack and mediocre Int. I suppose it does depend upon what you are attacking. It is probably also impossible to create a generic "rating" list that covers every known situation imaginable.

    It all depends the situation.
    If you're dealing with warriors in a historical city, int isn't going to do anything for you, in that case you want to do the maximal damage before the warriors reach your troops.
    If you're however dealing with the archers in that same HH city, int definitly matters a lot...

  5. #35

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    Quote Originally Posted by Aildiin View Post
    It all depends the situation.
    If you're dealing with warriors in a historical city, int isn't going to do anything for you, in that case you want to do the maximal damage before the warriors reach your troops.
    If you're however dealing with the archers in that same HH city, int definitly matters a lot...
    for combat
    1pt of lead> 1 pt of intel
    if both heros have same base attack
    but one has 1 pt more of intel but other one has 1 pt more of lead.
    lead > intel

    Historial Cities 1 3 0 0

  6. #36
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    As allidin has said, no one will be sending waves of 280k anywhere, and that is where your at with vasco and henry. I am firm in my belief that leadership becomes a non-factor when it is high enough(187). That being said, when I get back from vacation, I will mess with the formula a bit too make leadership more of a factor.

  7. #37

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    sad though vasco being the best base leadership hero with top attack along with henry that the poor sap still has a "?" in his name you would think evony would correct it properly...

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  8. #38
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    He still doesn't have a portrait either

  9. #39
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    Quote Originally Posted by Satan View Post
    As allidin has said, no one will be sending waves of 280k anywhere, and that is where your at with vasco and henry. I am firm in my belief that leadership becomes a non-factor when it is high enough(187). That being said, when I get back from vacation, I will mess with the formula a bit too make leadership more of a factor.
    Still you have to think about combat defending and in uprising battles and suppression battles and such, higher leadership going to play a big value as your normally commanding 1M+ troops in these cases, also isn't Atlantis like 200% bonus or something, 300k standard wave?

    Spawn- AgeII Na13 - Massacre Founder
    Every one of your enemies has a weakness, you only have to find it, Unless you find your self facing me, were it shall be your weakness that leads to your demise - Spawn.

  10. #40
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    Quote Originally Posted by 0Spawn0 View Post
    Still you have to think about combat defending and in uprising battles and suppression battles and such, higher leadership going to play a big value as your normally commanding 1M+ troops in these cases, also isn't Atlantis like 200% bonus or something, 300k standard wave?

    Yeah but how can you possibly get some kindof ratio that takes into account everything?

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