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Thread: The future of Age II

  1. #11
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    Quote Originally Posted by TCWNME View Post
    I find it hard to believe that anyone will be able to brag about holding Atlantis other than the people who actually conqur it to begin with. There is no way it will ever have such a big army defending it, especially after the no refuge camp bug is fixed.
    I did not read anything by Evony saying it was a bug. I only read Dawnseeker saying that 'if your troops run out of food they will not die.'
    Do you have a link to a thread where an Evony rep says it's a bug? I can't find one....

    And sure, I think players will brag about who has held Atlantis the longest. Sure, the initial conquerer gets huge credit. But if they lose it 2 days after they cap it then they will look like fools. They spent all the time and troops to take it only to have another alliance take it back a few days later. At that point King Of The Hill will start and players will keep trying to kick eachother out of Atlantis. Whoever can stay on top the longest is the King of the Hill. Sounds like fun to me...

    Also, the "bug" about abandoning all but a historic city and that city being uncapturable because it is the last city.... Any word on that?
    Last edited by japanpimp; 07-30-2010 at 10:50 AM.

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  2. #12
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    Quote Originally Posted by japanpimp View Post
    I did not read anything by Evony saying it was a bug. I only read Dawnseeker saying that 'if your troops run out of food they will not die.'
    Do you have a link to a thread where an Evony rep says it's a bug? I can't find one....
    This is it:

    Quote Originally Posted by logrus View Post
    Currently in Age II, there seem to be some glitches that allow for people to be able to build up armies of a size that just don't make sense by exploiting the lack of refuge.

    Quote Originally Posted by Alusair View Post
    If you don't care enough to make yourself understandable, don't be surprised if others don't care enough to try to figure out what you're trying to tell them.

  3. #13
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    The Refuge Camp is meant to have troops go to it when they run out of food if it wasn't that way they simply would not have put it in.

    Edit:

    TCWNME beat me to it and there you go he even provided nice link by the demi-god logrus!

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  4. #14

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    Uh oh! His methods of succeeding in the game are being threatened!

    He might have to go cap an HC...

    (I like the quotes around bug... LOL)

  5. #15
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    Quote Originally Posted by TCWNME View Post
    This is it:
    I see. But they did not call it a bug. They said exploiting the lack of refuge.... which applies to all players who have cities with zero food but troops in them. It does not apply just to my style. But all players who let their cities go to zero food.
    Does that mean no players should let their cities go to zero food? If they do they will be exploiting the no refuge?

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  6. #16
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    Quote Originally Posted by japanpimp View Post
    I see. But they did not call it a bug. They said exploiting the lack of refuge.... which applies to all players who have cities with zero food but troops in them. It does not apply just to my style. But all players who let their cities go to zero food.
    That's just neieve man, you send your troops to reinforce ghost accounts with 0 food in them.. same thing, now your just talking around it, I'm not trying to troll you or anything man but you said if it was said this was a exploit you wouldn't use it, its been quite clearly said it is and you just talk around it.

    Spawn- AgeII Na13 - Massacre Founder
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  7. #17
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    There is a difference between intentionally exploiting a bug, and discovering it by accident. Anyone that does discover it by accident should report it and then proceed to try and not use it at all.

    Quote Originally Posted by Alusair View Post
    If you don't care enough to make yourself understandable, don't be surprised if others don't care enough to try to figure out what you're trying to tell them.

  8. #18
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    Quote Originally Posted by 0Spawn0 View Post
    That's just neieve man, you send your troops to reinforce ghost accounts with 0 food in them.. same thing, now your just talking around it.
    I send my troops to other players cities that HAVE food. They specifically built the cities with all farms for that reason. If the food goes to zero I'd never know it does unless they told me.
    Now, how many players on Age II have troops in cities with zero food? So by default they are all exploiting the lack of refuge?

    Thanks to Boleslav for the Afro Samurai Signature series.
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  9. #19

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    Quote Originally Posted by japanpimp View Post
    I did not read anything by Evony saying it was a bug. I only read Dawnseeker saying that 'if your troops run out of food they will not die.'
    Do you have a link to a thread where an Evony rep says it's a bug? I can't find one....
    JP just use alittle common sence... what is the fugitive camp in the rally spot for? you can go into it and read what it's for, so why you would try and make an argument like it's not bugged is mindboggling... I don't know why you play dumb to try and make argument.

  10. #20
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    Quote Originally Posted by japanpimp View Post
    Now, how many players on Age II have troops in cities with zero food? So by default they are all exploiting the lack of refuge?
    If they are doing it intentionally it is against the rules. But given the amount of people that are experiencing this, intentionally or not, there will likely be no action taken against them. Though everyone now knows perfectly well that they are aware of this and are going to fix it in the near future. And everyone knows perfectly well that when they do fix it, there will be no warning. Anyone who is exploiting it, is going to lose their entire armies because of it.

    Quote Originally Posted by Alusair View Post
    If you don't care enough to make yourself understandable, don't be surprised if others don't care enough to try to figure out what you're trying to tell them.

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