ok so its hard for me to farm because the day i make an npc its gone the next day all the npc's that someone else made are still here but the ones i do dissapear is there a certain way to make them is it different then age 1?![]()
ok so its hard for me to farm because the day i make an npc its gone the next day all the npc's that someone else made are still here but the ones i do dissapear is there a certain way to make them is it different then age 1?![]()
in age 1 they arent suppost to disapear
Yes A2 npc building is different than A1. The NPC that are player created are not perm. They usually disappear at the server restarts. The Devs made A2 this way and reduced the cost of troop upkeep in half in an attempt to balance the game out. I have found that in A2 there are plenty of ways to still feed massive armies. Not as massive maybe as A1. But once you get to that size army. You will probably start looking at HC's which allow for even bigger armies.
For instance. Archers cost 4 food. So 100k Archers equals 400k food an hour. My level 10 captured farm city with moderatly good hero and not having 10x10 lakes makes roughly 700-800k food an hour. A level 5 NPC city produces 100k food an hour. You can. Single strike level 10 cities with a 5k archer loss and rack up like 14+ million food. I forget the exact number. So you see. A SINGLE level 10 strike can feed 200k archers for a day. I also HIGHLY doubt once you need to feed troops enough to NEED to farm 10s food will not be an issue.
And this is all with out colonization or playing the market. Or plunder on the new A2 servers.
ok but one thing explain to me why the other npc's are staying dnt they have to be created by players?
Well actually 10s give 19 million a hit, and you can also use the hungry no more buff to drop the troop upkeep by 50%, so a single hit on a 10 can sustain 300k archers for a day, with 4.6 million food left for layers.
Given the variety of other legitimate methods to sustain your own army without breaking the rules, or leaning on other people and their account to sustain you. The average player can easily defend themselves without farming all day.
However if you want to compete with the best, or be the best, you have to farm alot which becomes harder when there are so many people going for the same NPCs multiple times a day, and you will have to march a long way just to get there anyway.
Those are server made NPCs, they won't usually be cleared, though sometimes they will if some uncertain conditions are met on that server.
Last edited by TCWNME; 08-09-2010 at 11:57 AM.
To TC- that would involve having enough FB friends to get the buffs. Heck I only have 2 Prinz on my friends list and they are in different alliances then me. I am the only Prinz. *sniffles*
To OP- as you can see sustaining high numbers is not THE most difficult thing in the world. Using legit ways.
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