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Thread: Nonexistent NPCs

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  1. Default Nonexistent NPCs

    Okay with 116/117/118 merging last night, I thought i new exactly what to expect, and when evony said that some npcs would be lost, OMG theres like no npcs whatsoever. The poor people who are -50mil+ per hour (-10mil*x5 cities).
    *thinks* then again this could benfit, the huge alliance haunting us could be killed.
    Last edited by LordMac123; 08-31-2010 at 12:49 PM.

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  2. #2
    Join Date
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    Players are hardly at a disadvantage with this as all players are receiving the same treatment.

    And yes good point hehe, most people are going to be focusing on there food upkeep, so may level the playing field a bit with the bigger alliances.

    Ofc they are going to hate this lol.

    This is more of a general discussion topic, rather then a game suggestion.
    [Ninno20 aka Olympia aka Rhys]
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  3. #3

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    When people don't get a merge, they complain. When they get one, they find another thing to complain about. *scratches head* I don't get it.

    It's always one thing or another.

    Moved to GD.

  4. #4
    Join Date
    Feb 2010
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    lol the server is just like it would be when the server just started with just some basic npc arround lol. I went trough one and only found it a good thing. it means you can rebuild your npc field. the ones complaining are most of the time the ones who dont read the info that evony gives when the merger is announced.

  5. #5

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    what's wrong with them clearing almost all the NPC's? You have 3 days of no upkeep. Plenty of time to build your own NPC farm. And I find it better because it gets rid of all the NPC 1-4's so people can build strickly 10's and maybe a few 5's.

  6. Default

    thanks, i didnt think about where this goes, i think i was reading GS and just hit new thread, and lol evony said they'd delete some npcs, they bombed almost every-last-one. I thought okay, 1/2 the npcs will be gone, 90% or more is g-g-g-gone. The other thing, someone needs 12bil food/day, yet they are going to crash if we dont build npcs like apes, and how nicely the teleporters work, i try to save the dude, but i cant march for another 9 hours.
    I read the thing evony gives, but i think even they exaggerated it a bit.
    Last edited by LordMac123; 08-31-2010 at 12:47 PM.

    Week 9 voting and Week 10 entries.
    Quote Originally Posted by Rota View Post
    I'm not sure if there was a counterpoint in there. But, if it will make you happy, then I yield the dispute to put an end to this tangent. You win.
    I won!
    Enter the Void - My Video Gaming Forum

  7. #7

    Default

    It's a hassle rebuilding NPC fields and having to find vallies and such. Just a minor inconvenience when compared to the people who have decided to build low level npc's next to your cities. Evony should tag player made npc's with who made them. That would make it easier to hunt them down.

  8. #8

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    LOL knight I like the way u think

    Just build your npc's and quit crying about it.. oh yes and stop building 6's...

  9. #9

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    How can you build NPC fields if you are not given 10 days for them to turn? Just another chance for them to screw the bigger, more active, higher paying players! And again why do all these 1 city, 0 pop accounts get transfered? They could not have logged in for the merge!

  10. #10
    Join Date
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    hmm thats interesting indeed XD i want to know when age 2 will be getting super servers now XD
    that way the old na1-20 servers can use the attack button, and have a bigger playing field to play in XD
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