Page 3 of 9 FirstFirst 12345 ... LastLast
Results 21 to 30 of 86

Thread: Silent Game Changes

  1. #21
    Join Date
    Sep 2009
    Location
    nomming ur corn
    Posts
    2,028

    Default

    Quote Originally Posted by japanpimp View Post
    What do you guys want Evony to do? Send an alert out 1 month in advance:
    "Attention all players, we will change the troops inside L16 and L18 Historical Cities to be the following..."
    If they did that then everyone would make attack formulas and appropriate troops so when the change happens, they will keep captuing the cities with ease.
    I think surprises and changes help make the game interesting and more engaging. Afterall, every battlefield is very dynamic. Troops and numbers change constantly. As well as environment. It keeps us on our toes. I think its more funner... and more better... more funner better.
    Yay I can red rep again. JP... please just drop the act. I'm begging you. You had your fun, we had our fun. It's not funny anymore.

  2. #22
    Join Date
    May 2010
    Location
    Japan
    Posts
    2,473

    Default

    Quote Originally Posted by Swesal View Post
    I asked if you had played any online games, you told me which ones you had played, and this gave me a clear picture why you don't understand "why so many peple complain about the the lack of communicate". I understood your post perfectly.

    Why do you insist on going off topic to try and explain something?
    What the hell does toyota, or yahoo, and google have to do with anything that we're talking about?

    I explained to you why you are clueless about MMO's, and you start rambling on about cars and search engines....how many topics do you derail a week JP?

    Do you really think it's a good idea for an MMO to not communicate with the community?
    If my answer was not sufficient for you then I am sorry. But it should have been.

    Thanks to Boleslav for the Afro Samurai Signature series.
    I have made a few video guides that may help you.
    Please read the link below.
    My Evony Videos

  3. #23

    Default

    ok, so your answer was we should praise evony for not communicating with the community...
    Quote Originally Posted by japanpimp View Post
    Perhaps you did not read what I explained to Acer500
    What you said was one of the most insanely idiotic things I have ever heard, at no point in your rambling, incoherent responce were you even close to anything that could be considered a rational thought.... everyone that just read that post to acer is now dumber for having read it, your answer was not sufficient..... and may god have mercy on your soul.
    Last edited by Swesal; 09-08-2010 at 03:29 AM.

  4. #24

    Default

    Quote Originally Posted by japanpimp View Post
    I have been on these forums for a few months now. And I know one thing is certain... IF Evony DID send out some kind of notice like you just said, a vague heads up so to speak, the same posters complaining now will still complain when the vague heads up is released. "They didnt give enough information. Screw you Evony!! What you just told us is useless!!! Tell us something that we can actually use!! Bahhhh!!!"

    Cmon guys, do you seriously think that if Evony gave some kinds of heads up on a change that any of the critics would be ok with it?
    I've sat in the development chair before, so I can speak to this. First all say that you're probably right. But once again, this really isn't relevant. The fact is that you can never please everyone. There will always be someone who doesn't like your company's product, doesn't like your company's conduct, or simply doesn't like you for personal reasons that defy explanation. It is a simple fact of life. As a developer, you can't go around trying to please the crowd. The old saying goes, when you try to please everyone, you end pleasing no one. This is why companies produce vision statements. It keeps them focused on the overall goal of the company rather than whatever wind happens to blow through the forums on Tuesday.

    The whiners will whine no matter what you do, so you don't undertake communication because of them, but because the communication can have a positive affect on many other players, players whom you may want to keep around in the long run.

  5. #25
    Join Date
    May 2010
    Location
    Japan
    Posts
    2,473

    Default

    Quote Originally Posted by X~Calibur View Post
    The whiners will whine no matter what you do, so you don't undertake communication because of them, but because the communication can have a positive affect on many other players, players whom you may want to keep around in the long run.
    Good argument and good point.

    Thanks to Boleslav for the Afro Samurai Signature series.
    I have made a few video guides that may help you.
    Please read the link below.
    My Evony Videos

  6. #26
    Join Date
    Sep 2009
    Location
    nomming ur corn
    Posts
    2,028

    Default

    In a way, I find all the Evony drama really amusing. However, most gamers will probably not feel the same about this. In the long run, the lack of communication is costing Evony a lot of money.

    I'm currently playing another game though where the developers are highly communicative. Every significant server downtime, they come with a detailed explanation, even an apology. Simply everything they do, even when they mess up, they communicate more thoroughly than I would expect, they're sometimes even funny about it! This creates a lot of goodwill. It's a free game, but simply their attitude towards their customers makes me want to spend money.

    10 minutes of a developer and a representative from Evony per day, communicating to the community, would make them so much more money. If only they know lol

  7. #27

    Default

    Silent changes, the first being a major is not cool. It could have been worse, they could have disabled the scouting of HC's.

    Now, we will get 16 anyway, all we need is more mech waves, 1-2 from each.
    The victory, won't be any sweeter for the harder work with phracts/pults though. Why? Because half the server's 16's have been capped with cav/ram.

    I did some searching to find out why. Here is the deal, you can thank some NA9 d-bags for this change. Once they have cruised through cav/ram on all 16's they could, they ran out of 16's they could attack.

    So, they used pull with developers to make it harder to get 16's even though they cruised through theirs. I hear their alliance is down to 35 members or less, I don't wonder why.

    Bottom line: This change should have been applied only to servers without any player controlled 16's.

  8. #28

    Default

    Wouldn't it make sense for changes to the 16s to be made only to new servers and not the existing servers. I cannot see how this is welcome by anybody other than the few who have captured a 16s already.

  9. #29
    Join Date
    Jun 2010
    Location
    Bath, Maine U.S.A.
    Posts
    255

    Default

    Quote Originally Posted by japanpimp View Post
    What do you guys want Evony to do? Send an alert out 1 month in advance:
    "Attention all players, we will change the troops inside L16 and L18 Historical Cities to be the following..."
    If they did that then everyone would make attack formulas and appropriate troops so when the change happens, they will keep captuing the cities with ease.
    I think surprises and changes help make the game interesting and more engaging. Afterall, every battlefield is very dynamic. Troops and numbers change constantly. As well as environment. It keeps us on our toes. I think its more funner... and more better... more funner better.
    I cannot blv you said this. Oh right you do now own an HC and never will. I hope they bring in refuge with no warning. Make SUZ unable to instant defend their colonies, with no warning. Decide your army is too big and shrink I, with now warning. As well as double food costs and bring back refuge on same day, with out warning. Cause it makes it interesting.

    Or decide that the word "pimp" is offensive since they are usually abusive to their "staff". And delete you name with no warning. Cause it keeps things interesting.
    Kaiya
    Academy1 Host
    NA13 Only "Shuriken"
    http://bbs.evony.com/group.php?groupid=1596

  10. #30

    Default

    Quote Originally Posted by X~Calibur View Post
    I worked on a private gaming server project for a while. We had an entire thread on the forums dedicated to updates. It is possible to provide information on updates without giving away too much information or ruining the quality of "Find out in-game"

    Really, it doesn't have to read much more than patch notes, a note on level 16s-18s could read:

    --Made balance changes to troop composition on historical cities.

    Most of the arguments that you cite are basically irrelevant. It took all of a few hours for players to find out and posts to go up on the boards, and all of a few hours after that before attack formulas were created. In other words, the so-called problem you cite happened anyway, regardless of whether they notified us or not.

    People spend a considerable amount of time basing their gameplay style around features of the game that they believe to be fairly static. While I believe it is perfectly within Evony's right to make balance and gameplay changes to the game, it is also perfectly reasonable and possible to do so in such a way that it disrupts the gameplay enjoyment of the players in the least obtrusive way possible. Timely communication about such changes communicates respect and concern, and is a key foundation toward building the mutual trust required in any ongoing relationship.
    +1 REP for that. And I agree with him, he makes an excellent point. I've been on far too many online games where communication between the DEV team and the Players is terrible. And guess what, I don't play them anymore. The DEV team makes changes to the game without telling us, and half the time its usually something that affects balance of the game, when many people considered the balance to be fine, including myself (and before you say "Oh, well he was ranked in the top 10 in every game he played, of course he would say the balance is fine", no I wasn't, just a casual player in all of them).

    Its important to let players know that there is going to be change, even if its just a vague statement about what area of the game they have changed such as...
    Quote Originally Posted by X~Calibur View Post
    --Made balance changes to troop composition on historical cities.
    Evony, please let us know what you are doing with your game, I realize it is your game and you are free to do with it as you please, but it affects us as well as we do play it, and sometimes pay for it.

    And as a footnote, before I spend any more money on this game I want to know that you have a stable system. NA23 has been on the fritz since Sept 4, first with the quest/achievement reset/bug/glitch, then with the extreme lag, and now we have an on and off bug that won't let buildings that have finished their build/upgrade time to actually complete the build/upgrade...

    Thanks to CrazyFace for the sig! (It's AWESOME)

    Quote Originally Posted by ninno20 View Post
    Wow its like MrPirate read my mind and typed it up for me.
    Quote Originally Posted by RMH94 View Post
    MrPirate is the first person to contradict rota.. and been correct. :O

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •