For now, the only real solution to this is to send in one last scout mission, to arrive 30-45 seconds before your forces hit, so you have time to decide whether to continue the attack or recall...
Saves losing your forces to a newly barb'd city, even if it means you lose the marching time.
U noć idem, sjećanje jedan trn od zalosne, dalje prema smrti.
Into the night I go, memory a thorn of sorrow, onward toward death.
Death feels like the butterfly, can't escape the scarred lie
~Skinny Puppy: haZe~
So, drifting through the dark
The sympathy of night's mercy inside my heart
Is your life the same? Do ghosts cry tears? Do they feel years?
As time just goes on and on and on
~TransSiberian Orchestra: Back to a Reason, pt2~
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