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Thread: Compact Defence (CD)

  1. #11
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    Quote Originally Posted by Fragsrus View Post
    I just meant as far as SBs go. If the sword are the only thing providing a barrier from SBs, then once those are down your Arch are once again vulnerable. If you have a second layer with a higher total atk value you're just that much more protected in case your offline and you have 3-4 people hitting you at once.

    Ok I see what your getting at. The thing is, SBs take down maybe 4-6k swords per 100k. If you have 200k archers, and 300k swords, they are going to need a massive amount of scouts just to knock down the swords to where they get a report. Not to mention if you have a decent attack hero and a bunch of scouts yourself, they aren't going to get a report for a while.
    Quote Originally Posted by The Joker
    "I believe, whatever doesn't kill you simply makes you.....stranger."

  2. #12
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    I also keep about an equal number of pike as arch, to help against the cav waves that CD are vulnerbale to. Add to that 1k pults to tear apart any attacking layers. And just enough rams that you dont over power the arch, as far as total atk value.

    Edit: I have yet to be attacked since switching to CD, so I have based my setup solely on information from these forums. I almost wish someone would attack just so I can see it in action first-hand.

  3. #13
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    Everyone has their ways of completing the Compact D, but the bottom line is to have more swords/warriors than archers so the SBs hit them instead, and to have no traps/abatis/trebs so the starting battle range is reduced to whatever the range of whatever mechs you have in the city.

    One thing I noticed about having a large amount of pikes, I usually got higher losses than if I had only a few. For example, when I had around 50k pikes and 400k swords, I was losing around 10-12k swords per archer wave, while when I had less than 100 pike I lost as little as 2k swords per wave.
    Even if they send horse waves to counter you, by the time they actually break through they will have lost more total resources than you and it'll be harder for them to rebuild those troops.

    My G/F had around 500k swords and it took around 5-6 waves of cavs/cats to break through. She didn't even lose the city, and was back up to full swords in a couple days.

    When you do get attacked by someone who has no clue about what to do against a Compact D, it gets very amusing watching them try different tactics and fail horribly with them all
    Quote Originally Posted by The Joker
    "I believe, whatever doesn't kill you simply makes you.....stranger."

  4. #14

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    Here is a prime example of a CD in action.

    http://ww.evonyurl.com/i56yrq

    and a scout bomb hitting 300k plus swords

    http://ww.evonyurl.com/wnk4vq
    Last edited by HAHAHAHAHA; 09-13-2010 at 11:24 PM.

  5. #15
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    Sorry it took me a while to get back here. Thanks for the reports and everything! I think I have a good grasp on CD now. But not going to use it, our hostile alliance tends to use lots of cav\cataph waves at my archers and layers, my abs and traps just destroy them, so if I take those away I'm toast. lol

  6. #16

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    CD cities have their benefits and drawbacks. The biggest problem with a CD is that it can fall fast if the attackers knows what they are doing? Without the need to spam away abatis and traps, a CD is easy to capture.

    There are two easy ways to break a CD city.
    1. Cav to destroy layers
    2. Massive archers - archers have very specific attack targets and its important to understand what they attack and why they attack.

    Finally, you need to understand battle mechs to properly setup a CD setup. If you don't have ballis or pults and your layers arent setup correctly your city will be cav smacked and archers will be dead.

  7. #17
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    If you happen to be online when the attack comes you can easily stop the cav hits. Lv10 walls can have 18333 ATs, leaving 1 spot left over. If you see that cav hit coming, build that one abatis.

  8. #18

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    Thank you all for this discussion. It's been very helpful.

  9. #19

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    Quote Originally Posted by Fragsrus View Post
    If you happen to be online when the attack comes you can easily stop the cav hits. Lv10 walls can have 18333 ATs, leaving 1 spot left over. If you see that cav hit coming, build that one abatis.
    Well if you are online when an archer wave is coming then you can hide layers. Defense is easy when you are online. For every attack there is an appropriate defense.

    Also, any smart attacker is going to start spamming before sending a cav attack. Others cover their butts and send a big archer wave to hit the same time as cav.

  10. #20

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    Quote Originally Posted by Japengo View Post
    Quite honestly, if you have a large number of Swords to protect your archers, there almost isn't a need for large numbers of other troops for defense as long as you keep even 1 AT up.

    While you have at least 1 AT alive, enemy archers will attack that first, allowing your archers to take out theirs in 1 round and have no losses. The only swords you will lose will be to their layers, and that will be minimal.

    Once all of your ATs are gone, then ther enemy archers attack yours and thats when you start getting larger losses.

    For about 3 weeks straight I had someone attacking me every day, and the biggest losses I had were less than 10k swords a day with healing. I rarely had more than 2k ATs at any 1 time, but they were only needed as targets for the enemy archers and didn't really provide much more then that.
    Thats why i usually spam archers before my big archer attack hits. Similar to spamming cav to remove abatis, you can use small numbers of archers to do the same to make sure ats are gone when your big archer waves hit.

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