Hmmmm I was posting in another thread when this came to mind.
Two attack types
Raid: this is cav archers and infantry it will not inflict loyalty damage may not even take out much of the fortifacations of a city. IT is a rapid attack mode meant to loot as much as possible form the town and its surrounding country side.
Seige this is a more advanced attack with heavy equipment. it is meant to drainthe will of the people to fight. IT would inflict loyalty damge and if given enough time cause a city to fall into the attackers hands as booty. This type of attack would require heavy weapons troops and tactics and time.
Now before i hear it said well then people wil ljust camp cities till they fall i will say this A besieging enemies worst fear is a raiding army hitting it in the middle of seige.
This would allow the defenders to even be assisted by their allaince mates.
OK now at this point i am sure the Code monkey's are trying to put contract out on my head for some of my suggestions. BUt it would make warfare in the game much more dynamic.

it would make it much morre realistic, since cav cant really decrease morale, repeditivity. if you change it, pleas send a mass message in the game!


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