Yep figured that one out on this attack also, the attack values in my previous post are the ones from the feasting hall page. I originally used the ones from the second page but after my loss I started playing with the numbers. It explains just about all the troop levels after the hits except the archers. I keep showing I should have killed a lot more archers instead of swords. I was thinking maybe it had to do with the 2 125k archer waves landing at the same time?
Deverm, yes I did put in the different times it shows I should have been around 35k D archer after. Not 135k. I used the 40% life buff for the defenders.
Rethinking it and working on it, I think there was no regen time between all three waves. The first landed at 13:17:04 and the other two at 13:17:05 but if i put 0 regen between all three waves then I get the same results as what happened. Lesson learned.
Last edited by imawelder2; 10-27-2010 at 08:05 PM.
didn't work for me
Said I would kill 63k archers and ended up killing only 5k
Dam his Balls/Rams/Catapults
how do i do that?
I see 2 issues here.
1. 125k Pikebomb/Archers are not effective when led by a 100 Leadership hero.
2. Landing naked archers waves at the same sec will not achieve Archer Tradefire for the later waves. Naked archers waves need to have some regen cav so that can stay and hit those cav at Round2. Without this regen cav, the archers will move at Round 3 and get hit by D.Archers. At R4, the A.Archers will engage the D.Swordsman.
There is an error with naked ball vs ball calculations. Might be the same as chumwit mentioned.
Aero Any news when next update might be coming?
Spawn- AgeII Na13 - Massacre Founder
Every one of your enemies has a weakness, you only have to find it, Unless you find your self facing me, were it shall be your weakness that leads to your demise - Spawn.
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