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Thread: AeroCalc v2.0 - Scouts now included

  1. #101
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    on travel for work at the moment so not getting quite as much time to update this.

    It would be beneficial if i could get a compilation for requested updates.

    I already have a version growing that will include a place to modify unit att, unit life, unit def, and hero att


    Quote Originally Posted by DaveV View Post
    There is an error with naked ball vs ball calculations. Might be the same as chumwit mentioned.
    What is the error? (what is it not doing right)

  2. #102

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    Quote Originally Posted by AeroAgg06 View Post
    on travel for work at the moment so not getting quite as much time to update this.

    It would be beneficial if i could get a compilation for requested updates.

    I already have a version growing that will include a place to modify unit att, unit life, unit def, and hero att




    What is the error? (what is it not doing right)
    The error is N/A in all cells. I mentioned it happens when ballista attack each other with no layers with 5k or not.

  3. #103

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    Quote Originally Posted by AeroAgg06 View Post
    What is the error? (what is it not doing right)
    The error is what I mentioned a couple of pages back. Whenever D.Balls get hit by an A unit, all cells blow up with N/A (easy to set up - just put ballistae as the only defending unit and watch it go splat).

    It's due to the mismatch in referenced cells for the Attack column (reorder the cells as they should be for a ranged unit and it works - obviously needs the fix for every round on every wave).

  4. #104

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    Quote Originally Posted by Chumwit View Post
    The error is what I mentioned a couple of pages back. Whenever D.Balls get hit by an A unit, all cells blow up with N/A (easy to set up - just put ballistae as the only defending unit and watch it go splat).

    It's due to the mismatch in referenced cells for the Attack column (reorder the cells as they should be for a ranged unit and it works - obviously needs the fix for every round on every wave).
    yes, there's something wrong there. The sheet figures that DB hit AA instead of AB. I had a quick look but will figure out the patch later today.

    What I would love to have is a list of confirmed and suspected bugs. I don't mind checking them and coming up with patches so that AeroAgg doesn't need to put that time into this and can just roll the patches into the next version.

    I did check the scouts and think they work just fine but I didn't check them vs every possible defending combo... there are way too many combinations for 1 person to check everything.

    cheers,
    DeVerm.

  5. #105

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    finally others are starting to find the d ball problem i mentioned long time ago

  6. #106

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    Quote Originally Posted by Satan View Post
    Exacllibur is taken off base attack(without gear). Statistics is wrong when it shows heroes attack. Feating Hall if the true representation of attack values.
    Thanks Satan, I've been suspecting this for some time but never really managed to prove it. Excalibur isn't so good after all...

    Edit: Never thought I would be saying "thanks Satan" anywhere lol
    Server: na28
    Alliance: vVv

  7. #107

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    Any HC experts out there? ;-)

    What would you estimate attack and inteligence of the defending queen in HC lvl14?
    Server: na28
    Alliance: vVv

  8. #108

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    Quote Originally Posted by Rockspice View Post
    Any HC experts out there? ;-)

    What would you estimate attack and inteligence of the defending queen in HC lvl14?
    I'm sure I posted screen shots with those numbers...

    cheers,
    DeVerm.

  9. #109

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    Quote Originally Posted by DeVerm View Post
    What I would love to have is a list of confirmed and suspected bugs. I don't mind checking them and coming up with patches so that AeroAgg doesn't need to put that time into this and can just roll the patches into the next version.
    Layered ram attacks (any amount of rams) on a compact defense also blows ups with N/A cells.

  10. #110

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    Quote Originally Posted by DaveV View Post
    Layered ram attacks (any amount of rams) on a compact defense also blows ups with N/A cells.
    I suspect that's the same bug...

    cheers,
    DeVerm.

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