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Thread: Rockfalls -another change w/o notice!

  1. #1

    Angry Rockfalls -another change w/o notice!

    WTF!

    Devs...you suck!

    Why do you keep making changes w/o giving anyone notice?

    Why is your last "path update" dated 5/27/09.

    Really...you just let a player get online and attack like normal, then find out all their units are dead from what would have normally not resulted in megalosses. Again, your lack of communication is bull****.

    I am at a loss for words to describe how much I hate the lack of communication from USUCKMGE.
    Sever 2
    Alliance: Swabia

  2. #2
    Join Date
    Apr 2009
    Location
    North Carolina
    Posts
    36

    Angry Npc

    I attacked npc with same amount of ballistas like i do regular and lost them all 3k ballistas and transports
    -=Tha Tuscans Alliance =-

  3. #3

    Default

    Same here. 2897 ballista, 1066 transporters.

    I understand they're going to change things....but a heads up, before putting in changes of this nature would be NICE. Meanwhile, I'm looking for a server rollback, or the return of my lost units.

  4. #4

    Default

    lost 7k ballis here due to no warning thats alot of build time So guess its time to go play simcity or sims cause that is all evony has turned into with less graphics due to the over nerf

  5. #5

    Default

    I have lost about 10k ballista.
    I don't say it is bad that you change the logic. I think eventually it will be good, BUT...
    1. You MUST inform that there are such big changes, BEFORE you change
    2. Logically rocks still cannot reach the ballista, according to the values in details. If you anyway do it SET correct values. Rocks still have range 1300. It means they cannot reach my ballista
    3. I HOPE you change the logic for CATAPULTs, too. Why? The reason is that somehow players must remove the defence without hurting. So, catapults must kill defence such as rocks and rolling. They are the same part of the walls as Archer Towers.

    Try to keep some LOGIC in the game.
    Last edited by CrusaderP; 06-01-2009 at 08:51 AM.

  6. #6

    Default

    Notice should have been given - agreed.

    Sim City? This was Sim Empire until now it was 0 loss freebies all the way, if you think that's a War game you're nuts.

    Change approved, lack of notice was naughty.
    Done everything the way the Quests told you it should be but can't see how on earth the top players get their armies and score? This is what's going on

  7. #7

    Default

    The bigger they are, the harder we fall at this point; here is a recent lv 8 report with the new battle mechanics.

    http://battle3.evony.com/default.htm...519bf0838a.xml

    ~Linoge

  8. #8

    Default

    Quote Originally Posted by Beeblbrox View Post
    Notice should have been given - agreed.

    Sim City? This was Sim Empire until now it was 0 loss freebies all the way, if you think that's a War game you're nuts.

    Change approved, lack of notice was naughty.
    Agreed, I know everyone would like to go into a war with 0 losses but it won't happen, it brings a challenge to the game now.

    On another note, Yes there should of been a warning and also the values need to be changed

  9. #9
    Join Date
    May 2009
    Location
    In a bunker, South Carolina
    Posts
    270

    Default

    Same here. 7000 ballista and transports.

    W T F Evony????????????????????????????????? Are you TRYING to lose your player base? I've paid no less than $100 for game coins because I -used to- enjoy this game....


    Now you have destroyed a once awesome, once pleasurable game that I used to play and experience a small amount of joy... now this game has become a chore and a source of agrevation.

    I'm at a loss for words.... I can't stand the LACK of Dev notice for MAJOR changes to gameplay.

  10. #10
    Join Date
    May 2009
    Location
    In a bunker, South Carolina
    Posts
    270

    Default

    Also.. before those of you jump the gun and flame guys like me for "war w/o losses" or some such...

    It's not about that... It's about losing troops due to a major mechanics change in gameplay without PRIOR notice.

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