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Thread: Don't bother attacking anyone

  1. #1

    Default Don't bother attacking anyone

    battle3.evony.com/default.html?logfile/6a/2c/c7/37/6a2cc73744957004a9913041d1d69a82.xml


    The basic facts...

    26615 Ballista sent
    1757 casualties

    100 prestige gained.

    ... and no medal or items recieved against a lvl 8 Barbarian city.


    Sooo... in the last couple of weeks you've managed no nerf...

    Medal drop rates Sure, being able to spam an empty valley with wave after wave of scouts and pick up another medal with each 'attack' was ridiculous... but the current situation, even after the improvements, is still a massive over-compensation. Nothing worthwhile is dropping at all, apparently.

    Prestige gains for attacking NPCs Gone. Non-existant. Slaughtering 400,000 warriors in a lvl 10 Barbarian city now gives zip. Okay, if you think awarding prestige for scoring huge casualties in a one-sided battle is a bad idea... why was it allowed in the first place? Lots of people, including myself, set out to earn Prestige that way because there just weren't enough players within reasonable travelling time (especially on Server 3, where I play). Some were able to milk this particular loophole for massive amounts before it was choked off. Is there any way to redress that? Of course not.

    Prestige gains for troop building Again, another stupid exploit. People built stupid numbers of Barracks, and spammed them with warrior building. When it's taking 3 minutes for a city to give you 2 prestige for upgrading a Mine or Quarry... and in that same time you could generate 200 prestige with a few mouse clicks by queueing warrior construction, of course people are going to spam the server with tiny recruitment orders. But instead of fixing the database error that was rounding up the miniscule prestige rewards for building warriors one-at-a-time every 7 seconds... you shut off ALL prestige awards for troop building. How much prestige would I have got for those 1757 Ballistas that took 14 minutes each to build?

    More than the 100 prestige I recieved for getting them killed, that's for sure.


    You're directionless, lurching from one massive over-correction to the next, and in the process you're alienating players left, right and centre. Instead of trying to fix things that are broken, all you appear to be doing is slapping down the creativity of players without any sort of reward or alternative path for progression.

    If a player finds a way to do things you don't like, he is NOT "the bad guy", and you need to wrap your collective heads around this concept. If there's an unintended consequence to any game mechanic that YOU have created, it's YOUR responsibility to actually fix things, and not simply penalise every player, including those that weren't even aware of the loophole in the first place.

  2. #2

    Default

    Well said.
    Sever 2
    Alliance: Swabia

  3. #3
    Join Date
    Aug 2009
    Location
    SoCal - USA
    Posts
    44

    Default

    Yah i got one better - I attack a barbarian city i attacked earlier in am and yester day. I lost a few so I think well warriors are cheaper then ballistae so i throw in 300 warriors and add more ballistae - earlier in the day i attacked with 605 most places say 550 to 600. I attack with 670 and 500 warriors - you know what happens? I loose everyone. I defended this game to people and other players saying it is stupid but you can not expect people to pay money or not pay money if you are going to nerf stuff with no annoucment or have random acts of god that takes away my last 5 days working on something that is a formula a computer calculation not attacking another player. I tell you I know why the 6.5 million players is probably down to 1.2 million.

  4. #4
    Join Date
    Apr 2009
    Location
    Michigan
    Posts
    1,998

    Default

    Nothing new. Everything here has been said, oh i don't know, a billion times, maybe? I don't know, I'm just throwing out a ballpark figure.

  5. #5

    Default

    Why not send archers on NPC runs above lvl 5?

    The loss in time and cost of ballies makes it not worth it to send them on anything higher than 5 because of the trebs range of 5k.

    When I started hitting 10s for food I was getting an avg of 4k prestige a run... now its 700-800 if I am lucky because my heros lvl and attack is much higher and my losses are much less.

    If you take losses you gain some prestige. With that thought meaning that you dont care about the costs in resources... send "all warriors" at NPCs up to lvl 8. You can get a lot more prestige because you lose so many more troops. As long as you win the fight you get prestige and the more you lose the more you gain. Granted its expensive in resources but can be done for prestige farming.

    Also you do still get prestige for building troops... try building several chunks of archers in each city and send em out at NPCs to make room for the next wave in queue...

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